3D video from capture to diffusion

While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters i...

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Bibliographic Details
Other Authors: Lucas, Laurent (-), Loscos, Céline, Remion, Yannick
Format: eBook
Language:Inglés
Published: London ; Hoboken, New Jersey : ISTE 2013.
Edition:1st edition
Series:Computer engineering series
ISTE
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628729806719
Description
Summary:While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, prov
Item Description:Includes index.
Physical Description:1 online resource (482 p.)
Bibliography:Includes bibliographical references and index.
ISBN:9781118761915
9781118761922
9781118761861