3D video from capture to diffusion
While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters i...
Otros Autores: | , , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
London ; Hoboken, New Jersey :
ISTE
2013.
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Edición: | 1st edition |
Colección: | Computer engineering series
ISTE |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628729806719 |
Sumario: | While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, prov |
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Notas: | Includes index. |
Descripción Física: | 1 online resource (482 p.) |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9781118761915 9781118761922 9781118761861 |