Product Development and Management Body of Knowledge A Guidebook for Product Innovation Training and Certification
The 'Product Development and Management Body of Knowledge' is a comprehensive guidebook designed for professionals in the field of product innovation. Authored by Allan Anderson, Chad McAllister, and Ernie Harris, this third edition provides in-depth insights into managing product innovati...
Autor principal: | |
---|---|
Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Newark :
John Wiley & Sons, Incorporated
2024.
|
Edición: | 3rd ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009828030606719 |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright Page
- Contents
- About the Authors
- Acknowledgments
- Introduction
- 1 About PDMA
- 2 About this Book
- 3 The Book Structure
- 4 What is New in BoK3?
- 5 Who Will Benefit from This book?
- 6 How to Read This Book?
- 7 What is a Product?
- 8 What is Product Innovation?
- 9 The Role of Product Innovation in the Organization
- 10 Application of PDMA's Body of Knowledge
- 11 The New Product Innovation Professional Certification (NPDP)
- 12 Related PDMA Books
- 13 The 10 Principles of Successful Product Innovation
- References
- Chapter 1 Management
- What You will Learn in this Chapter
- Chapter Roadmap
- 1.1 What is Product Innovation?
- 1.1.1 Variation Across Industry and Product Sectors
- 1.1.2 Critical Factors for Product Innovation Success
- 1.1.3 A Synthesis of the Various Studies into Product Innovation Success Factors
- 1.2 Managing Product Innovation
- 1.2.1 How to Manage Product Innovation
- 1.3 The Product Manager
- 1.3.1 Product Manager Skill Set
- 1.3.2 Product Manager vs. Project Manager
- 1.3.3 Relating the Product Management Role to PDMA's BoK
- 1.4 The Product Life Cycle
- 1.4.1 Introduction to the Product Life Cycle
- 1.4.2 The Impact of the PLC Stages on Cash Flow
- 1.4.3 The Length and Shape of the Product Life Cycle
- 1.4.4 Customer Adoption of New Products
- 1.5 Managing the Product Life Cycle
- 1.5.1 Impact of the PLC on the Product Portfolio
- 1.5.2 The Product Manager's Role in the Product Life Cycle
- 1.6 The Chasm in the Product Life Cycle?
- 1.6.1 Crossing the Chasm
- 1.6.2 The "Go-to-Market" Processes
- 1.7 Roadmaps Used in Product Innovation
- 1.7.1 Product Roadmaps
- 1.7.2 Kanban boards
- 1.7.3 Technology Roadmaps
- 1.7.4 Platform Roadmaps
- 1.7.5 Best Practices for Using Roadmaps
- 1.8 Project Management.
- 1.8.1 Project Management in the Context of Product Innovation
- 1.8.2 The Triple Constraint
- 1.8.3 Project and Product Scope
- 1.8.4 The Schedule
- 1.8.5 Critical Path Method (CPM)
- 1.8.6 Schedule Compression
- 1.8.7 Budget
- 1.9 Risk Management
- 1.9.1 What is Risk Management?
- 1.9.2 Risk Management Steps
- 1.9.3 Risk Management in Product Innovation Projects
- 1.9.4 Decision Trees
- 1.10 Metrics and Key Performance Indicators
- 1.10.1 The Balanced Scorecard
- 1.10.2 Product Innovation Metrics
- 1.10.3 Developing a Balanced Scorecard for Product Innovation
- 1.10.4 Benchmarking and Continuous Improvement
- 1.11 In Summary
- 1.A Product Innovation Management Practice Questions
- 1.B A Questionnaire for Evaluating an Organization's New Product Innovation Management Practices and Processes
- Introduction
- Complete the Following Questionnaire
- Section 1: Doing the Right Product Innovation
- Section 2: Doing Product Innovation Right
- Section 3: Culture, Climate, and Organization
- Section 4: Metrics
- Section 5: Summary
- References
- Chapter 2 Strategy
- What You will Learn in this Chapter
- The Chapter Roadmap
- 2.1 What is Strategy?
- 2.1.1 The Importance of Strategy to Product Innovation Success
- 2.1.2 Hierarchy of Strategies
- 2.2 Establishing the Organization's Direction
- 2.2.1 Organizational Identity
- 2.2.2 Vision
- 2.2.3 Mission
- 2.2.4 Values
- 2.2.5 Organizational Identity and Product Innovation
- 2.3 Business and Corporate Strategy
- 2.3.1 Business Strategy
- 2.3.2 Corporate Strategy
- 2.4 Preparing a Business Strategy
- 2.4.1 PESTLE Analysis
- 2.4.2 SWOT Analysis
- 2.4.3 Delphi Technique
- 2.4.4 Business Model Canvas (BMC)
- 2.4.5 Porter's Five Forces
- 2.4.6 Examples of Application of Techniques for Business Analysis
- 2.5 Innovation Strategy.
- 2.5.1 What Defines a Good Innovation Strategy?
- 2.5.2 An Information-Advantaged Strategy
- 2.5.3 The Relationship of Innovation Strategy to Overall Business and Individual Functional Strategies
- 2.6 Innovation Strategy Frameworks
- 2.6.1 Porter's Strategic Framework
- 2.6.2 Miles and Snow Strategic Framework
- 2.6.3 Sustaining vs. Disruptive Product Innovation
- 2.6.4 The Innovation Landscape Map
- 2.7 Strategies that Support the Innovation Strategy
- 2.7.1 Marketing Strategy
- 2.7.2 Technology Strategy
- 2.7.3 Product Platform Strategy
- 2.7.4 Intellectual Property Strategy
- 2.7.5 Capability Strategy
- 2.7.6 Digital Strategy
- 2.8 Open Innovation
- 2.8.1 Foundations of Open Innovation
- 2.8.2 Open Innovation Model Types
- 2.9 Sustainable Innovation
- 2.9.1 What is a Sustainable Business?
- 2.9.2 Sustainability and Strategy
- 2.9.3 Sustainable Product Innovation
- 2.9.4 Externalities
- 2.9.5 The Circular Economy and Innovation
- 2.10 In Summary
- 2.A Strategy Practice Questions
- Answers to practice questions: Strategy
- References
- Chapter 3 Portfolio
- What You will Learn in this Chapter
- The Chapter Roadmap
- 3.1 What is a Product Innovation Portfolio?
- 3.1.1 Key Characteristics of Portfolio Management
- 3.1.2 Types of Projects Included in a Portfolio
- 3.1.3 Goals of Portfolio Management
- 3.2 Portfolio Value Maximization
- 3.2.1 Generation of Opportunities
- 3.2.2 Evaluation of Opportunities
- 3.3 Portfolio Alignment with Strategy
- 3.3.1 Approaches for Linking Strategy to Portfolio
- 3.4 Balancing the Portfolio
- 3.4.1 Visual Representation of the Product Portfolio
- 3.5 The Right Number of Projects
- 3.5.1 Resource Allocation
- 3.5.2 Methods for Resource Allocation
- 3.5.3 Resource Allocation as a Business Process
- 3.5.4 Tools to Support Resource Allocation.
- 3.6 New Product Portfolio Management: A Dynamic Process
- 3.6.1 New-Product Portfolio Management Challenges
- 3.6.2 New-Product Portfolio Management: Stage-gate and Agile
- 3.6.3 Addressing the Challenges of Agile Portfolio Management
- 3.7 Portfolio Governance
- 3.8 Portfolio Management Benefits
- 3.9 In Summary
- 3.A Portfolio Practice Questions
- Answers to practice questions: Portfolio management
- References
- Chapter 4 Process
- What You will Learn in this Chapter
- The Chapter Roadmap
- 4.1 Introduction to Product Innovation
- 4.1.1 Product Innovation as a "Risk vs. Reward" Process
- 4.1.2 Managing the Risk of New Product Failure
- 4.1.3 Knowledge Improves Decision-making and Reduces Uncertainty
- 4.1.4 The Early Stages of Product Innovation: The Front End
- 4.2 The Product Innovation Charter (PIC)
- 4.2.1 Providing Guidance and Direction for the Project
- 4.2.2 Content of the PIC
- 4.3 Specific Product Innovation Processes
- 4.3.1 Evolution of the Product Innovation Process
- 4.3.2 The Stage-Gate® Process
- 4.3.3 The Waterfall Method
- 4.3.4 Concurrent Engineering
- 4.3.5 Integrated Product Development (IPD)
- 4.3.6 Agile Product Innovation
- 4.3.7 Agile-Stage-Gate
- 4.3.8 Systems Engineering
- 4.3.9 Design Thinking
- 4.3.10 Lean Product Innovation
- 4.3.11 Lean Startup
- 4.3.12 Jobs To Be Done (JTBD)
- 4.4 Comparing Product Innovation Process Models
- 4.4.1 Agile vs. Lean
- 4.4.2 Agile vs. Stage-Gate®
- 4.4.3 Integrated Product Development (IPD) vs. Other Process Models
- 4.4.4 The Key Question: Which Process to Use?
- 4.5 Product Innovation Process Control and Management
- 4.5.1 What is Product Innovation Governance
- 4.5.2 The Role of the Board of Directors and Senior Management
- 4.6 In Summary
- 4.A Process Practice Questions
- Answers to practice questions: Product innovation process.
- References
- Chapter 5 Design &
- Development
- What You will Learn in this Chapter
- The Chapter Roadmap
- 5.1 Design and Development Process Steps
- Part 1: Design
- 5.2 Introduction to Design
- 5.2.1 Ideation
- 5.2.2 Concept Design
- 5.2.3 Embodiment Design
- 5.2.4 Tools to Assist Embodiment Design
- Part 2: Development
- 5.3 Introduction to Development
- 5.3.1 Initial Specifications
- 5.3.2 Quality Function Deployment (QFD)
- 5.3.3 Design of Experiments (DOE)
- 5.3.4 Usability Testing
- 5.3.5 Performance and Endurance Testing
- 5.3.6 Quality Assurance
- 5.3.7 Design for Manufacturing and Assembly (DfMA)
- 5.3.8 Design for Sustainability
- 5.4 In Summary
- 5.A Design &
- Development Practice Questions
- Answers to practice questions: Product design and development
- References
- Chapter 6 Market Research
- What You will Learn in this Chapter
- The Chapter Roadmap
- 6.1 How Market Research Contributes to Product Innovation
- 6.1.1 Voice of the Customer
- 6.1.2 Six Critical Steps of Market Research
- 6.2 Selecting the Right Market Research Methodology
- 6.3 Primary Vs. Secondary Market Research
- 6.3.1 Primary Research
- 6.3.2 Secondary Research
- 6.4 The Quality of Market Research Data
- 6.4.1 Qualitative vs. Quantitative
- 6.4.2 Qualitative and Quantitative at Different Stages of the Product Innovation Process
- 6.4.3 Target Market Representation
- 6.4.4 Sampling Methods
- 6.4.5 Sample Size and the Statistical Basis of Probability Sampling
- 6.5 Market Research Methods
- 6.5.1 Focus Groups
- 6.5.2 In-depth Interviews
- 6.5.3 Ethnography
- 6.5.4 Customer Site Visits
- 6.5.5 Social Media
- 6.5.6 Surveys
- 6.5.7 Consumer Panels
- 6.5.8 Sensory Testing
- 6.5.9 Trained Panels
- 6.5.10 Concept Tests and Concept Sorts.
- 6.5.11 Biometrics-based Methods and Eye Tracking, Virtual and Augmented Reality.