Math for Programmers 3D Graphics, Machine Learning and Simulations with Python
Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! In Math for Programmers you'll explore important mathem...
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Shelter Island, New York :
Manning Publications
2020.
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009822981106719 |