C# Interview Guide Boost Your Confidence with Answers to Hundreds of Secret Interview Questions
Catapult your C# journey with this guide to crafting standout resumes, mastering advanced concepts, and navigating job offers with real-world insights for unparalleled success in programming and interviews Key Features Acquire a strong foundation in syntax, data types, and object-oriented programmin...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Birmingham, England :
Packt Publishing Ltd
[2024]
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Edición: | First edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009805221706719 |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright and Credits
- Contributors
- Table of Contents
- Preface
- Part 1: Interview Preparation
- Chapter 1: Crafting a Compelling Resume and Cover Letter, Online Presence, and Interview Preparation
- Creating a good resume
- Resume versus CV
- The Objective section
- The About Me section
- The Skills section
- Drafting a cover letter
- Utilizing LinkedIn
- Creating a LinkedIn profile
- Structuring a LinkedIn profile
- Utilizing GitHub
- Summary
- Chapter 2: Acing the Interview - Mastering Behavioral Questions and Interview Techniques
- Types of interviews
- Structured interviews
- Unstructured interviews
- Behavioral interviews
- Situational interviews
- Stress interviews
- Panel interviews
- Group interviews
- Case study interviews
- Introduction to virtual and in-person interviews
- Virtual interviews
- In-person interviews
- Preparing for virtual or in-person interviews
- Overcoming interview anxiety
- Presenting yourself
- Subtleties of non-verbal communication
- Understanding the company and role
- Anticipating interview questions
- Making a strong first impression
- Confidently answering common and behavioral questions
- Common interview questions
- Behavioral interview questions
- Asking your own questions
- Managing challenging queries
- Post-interview actions
- Summary
- Part 2: Technical Interview Preparation
- Chapter 3: Fundamentals of C# Programming
- Essential C# concepts and principles
- What does the C# language represent, and for which platforms and applications is it intended?
- What's the fundamental difference between .dll and .exe files in the context of C# projects?
- How does the entry point of a program written in C# look?
- How is memory management conducted in C#?
- What are the principles of OOP in C#?
- How is error handling done in C#?.
- What does the dependency injection principle mean and how is it implemented in C#?
- What are boxing and unboxing in C#, and why can they be a problem?
- What does Entity Framework represent and how is it applied?
- What's the difference between threads and processes in C#?
- What are the main development environments used for C#, and are there alternatives to Visual Studio?
- What programming patterns do you know, and which ones have you implemented in C#?
- Can you describe different software testing methods and their primary differences?
- How do you determine the best time to conduct unit testing compared to integration or system testing?
- What is NuGet, and how can it be used to add libraries to your project?
- Working with data types, variables, and operators in C#
- What are the basic primitive data types in C#? What is the main difference between value type and reference type?
- What is the primary distinction between string and StringBuilder in the context of strings?
- How do you initialize and interact with one-dimensional and multidimensional arrays? What differentiates "string[][]" from "string[,]"?
- What are bitwise operations and which operators in C# support these operations?
- What is the purpose of "nullable" types in C# and how do you work with them correctly?
- What is known about operator overloading in C# and why can it be useful?
- How can one overload an operator in C# and could you provide an example?
- How do comparison and relational operators work in C#?
- What is the purpose of logical operators in C#, how do they function, and why is it important to pay attention to operator precedence?
- When and why should you use "const" variables in C#? What's the difference between them and "readonly"?
- Which method of object comparison in C# is better to use, "==" or "Equals()", and why?.
- What's the primary distinction between "is" and "as" when converting types in C#?
- What do explicit and implicit type conversions mean in C#?
- What is the purpose of the "??" operator in C# and in which scenarios should it be used?
- What are tuples, how are they used in C#, and what are their advantages compared to classes?
- Writing control structures and loops in C#
- What are the main loops available in C# and how do you choose the best loop for a specific situation?
- How do you use the "if", "else if", and "else" operators in C#? In which situations would you recommend using each of them?
- What's the difference between "for" and "foreach" loops? In which cases is it better to use each?
- What is the "switch" operator and how is it different from a sequence of "if-else" operators?
- What do the "continue" and "break" operators do in loops, and when can they be useful?
- How do you combine multiple conditions in a single "if" statement using logical operators?
- What is the peculiarity of the "do-while" loop compared to the regular "while" loop?
- What does a nested loop look like and why can it be useful?
- How can you prevent a potentially infinite loop execution?
- What is recursion in C# and how do you prevent stack overflow when using recursive methods?
- How can you optimize a loop for processing a large amount of data in C#?
- What is "yield return" in C# and when can it be useful?
- How do you create an infinite loop using "for"?
- Exploring the basics of OOP using C#
- How does C# integrate the principles of OOP?
- How does encapsulation work in C#?
- How is polymorphism implemented in C#?
- What does inheritance entail in C#?
- What is the difference between a class and its instance in C#?
- Why are access modifiers such as "public", "private", "protected", and "internal" used in C#?.
- Can a class in C# inherit from multiple other classes simultaneously?
- How do method overloading and method overriding differ in C#?
- What are the main differences between interfaces and base classes in C#?
- Why is composition sometimes considered a better choice than inheritance?
- What are properties in C# and how do they differ from fields?
- What's the main difference between abstract classes and interfaces in C#?
- Why is encapsulating fields important for the SOLID principles?
- What is the role of delegates in OOP in the context of C#?
- How are constructors used for object initialization and how do they differ from static constructors?
- What do aggregation and association mean in OOP, and how are they implemented in C#?
- How can multiple inheritance be implemented in C# if there is no direct support?
- What does the principle of "composition over inheritance" mean and when is it useful?
- Why are exceptions in C# considered objects, and how do you create your own exception class?
- What is the purpose of the "base" keyword in the context of inheritance in C#?
- How is the "this" keyword used in C#?
- Summary
- Additional reading
- Chapter 4: Advanced C# Concepts
- Working with collections and LINQ
- What are the key differences between the "IEnumerable" and "ICollection" interfaces? When is it optimal to use each?
- How does the "deferred execution" principle work in LINQ, and how does it impact performance?
- What are the primary differences between the "Where" and "Select" LINQ methods, and when is it best to use each?
- What are the differences between the "All" and "Any" LINQ methods, and how do they behave when applied to an empty collection?
- What distinguishes "FirstOrDefault" from "SingleOrDefault", and when do these methods return "null"?.
- What are the primary collection types in .NET you consider, and what are their key differences?
- What are the differences between "List<
- T>
- " and "Dictionary<
- TKey", "TValue>
- "?
- How can you optimize the execution of LINQ queries when dealing with large datasets?
- What are the key differences between the "IEnumerable" and "IQueryable" interfaces? Explain their implementation and usage scenarios.
- What's the key difference between an array and "List<
- T>
- " in C#? When is it optimal to use each of these structures?
- In which scenarios should one prefer "HashSet<
- T>
- " over "List<
- T>
- "?
- What is the key distinction between "LinkedList<
- T>
- " and "List<
- T>
- " in C#? In which scenarios is it optimal to use "LinkedList<
- T>
- "?
- What does "Dictionary<
- TKey, TValue>
- " represent in C#, and what are typical scenarios for its use?
- What are immutable collections in C#? What are their advantages and disadvantages?
- Exception handling and debugging
- What's the difference between using "throw" and "throw ex" inside a "catch" block?
- What are the primary types of exceptions in C# and under what conditions do they typically arise?
- What does the "finally" block do in a "try-catch" structure, and are there scenarios where it might not execute?
- What is an "inner exception", and how can it be used to improve debugging?
- What is a "stack trace", and how can it be beneficial in tracing exceptions?
- What is the essence of a "conditional breakpoint" in Visual Studio, and when is it beneficial to use?
- How can we handle or avoid an "unhandled exception"?
- What is the difference between "Debug" and "Release" configurations?
- How can one deliberately trigger an exception?.
- What's the distinction between using "Assert" and "Throw" in unit test development and debugging?.