Online Computer and Video Games
The computer and video game industry study analyses changing value chains and business models, prospects and challenges for off-line consoles and PCs and online and wireless games.
Autor principal: | |
---|---|
Autor Corporativo: | |
Formato: | Capítulo de libro electrónico |
Idioma: | Inglés |
Publicado: |
Paris :
OECD Publishing
2005.
|
Colección: | OECD Digital Economy Papers,
no.98. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009705836806719 |
Sumario: | The computer and video game industry study analyses changing value chains and business models, prospects and challenges for off-line consoles and PCs and online and wireless games. |
---|---|
Descripción Física: | 1 online resource (68 p. ) |