10 essentials for gamestorming

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This lesson includes a list of the 10 essentials for gamestorming. It'...

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Detalles Bibliográficos
Otros Autores: Gray, Dave, author (author), Brown, Sunni, author, Macanufo, James, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: O'Reilly Media, Inc 2017.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631542906719
Descripción
Sumario:Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This lesson includes a list of the 10 essentials for gamestorming. It's not an exhaustive list by any means, but rather a solid, dependable, basic toolkit. It's a list of tried-and-true methods: the 20% of the toolkit that you'll use 80% of the time. These are the methods we employ most often in our work, and they are also the things you will find most useful if you find yourself in a difficult meeting. If you practice and become comfortable with these 10things, you will be able to work your way through nearly any challenge.
Notas:"From Gamestorming by Dave Gray, Sunni Brown, & James Macanufo"--Cover.
Date of publication from resource description page.
"Lesson"--Cover.
Descripción Física:1 online resource (20 pages)
ISBN:9781492031260