Fundamentals of Shooter Game Design

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for t...

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Detalles Bibliográficos
Otros Autores: Adams, Ernest, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New Riders 2014.
Edición:1st edition
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631374206719
Descripción
Sumario:You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Descripción Física:1 online resource (50 pages)