Leveraging Multi-CDN at Riot Games

Multi-CDN environments are on the rise. Brands like eBay, Twitter, and ESPN have adopted this strategy, and for good reason. Multi-CDNs enable high-traffic sites and applications to improve performance and increase service reliability with relatively low operational overhead. Kristopher Beevers and...

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Bibliographic Details
Other Authors: Panahon, Ray, author (author), Beevers, Kristopher, author
Format: Video
Language:Inglés
Published: O'Reilly Media, Inc 2017.
Edition:1st edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631272706719
Description
Summary:Multi-CDN environments are on the rise. Brands like eBay, Twitter, and ESPN have adopted this strategy, and for good reason. Multi-CDNs enable high-traffic sites and applications to improve performance and increase service reliability with relatively low operational overhead. Kristopher Beevers and Ray Panahon address key challenges in understanding when a multi-CDN environment makes sense, how to implement it, and what techniques are available before diving into Riot Games’s architecture to explore how a multi-CDN strategy helped optimize traffic delivery and user experience for its customers and discussing some of the challenges faced along the way. Kristopher and Ray also review the infrastructure considerations and complementary technologies needed to meet multi-CDN objectives.
Item Description:Title from resource description page (viewed December 19, 2017).
Physical Description:1 online resource (1 video file, approximately 48 min.)