Beginning Python Games Development, Second Edition With PyGame

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this up...

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Detalles Bibliográficos
Autores principales: McGugan, Will. author (author), Kinsley, Harrison. author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2015.
Edición:2nd ed. 2015.
Colección:Expert's voice in Python.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629957506719
Tabla de Contenidos:
  • Introducing Python
  • Exploring Python
  • Introducing PyGame
  • Creating visuals
  • Making things move
  • Accepting user input
  • Take me to your leader
  • Moving into the third dimension
  • Exploring the third dimension
  • Making things go boom
  • Lights, camera, action!
  • Setting the scene with OpenGL
  • Game object reference
  • Packaging your game.