The GameMaker Standard

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add adv...

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Bibliographic Details
Main Author: Vinciguerra, David (-)
Other Authors: Howell, Andrew
Format: eBook
Language:Inglés
Published: : Taylor and Francis 2015.
Edition:1st edition
Series:Focal Press Game Design Workshops
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629858006719
Description
Summary:This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.
Item Description:Description based upon print version of record.
Physical Description:1 online resource (296 p.)
ISBN:9781317514688