Introduction to computer graphics a practical learning approach
Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar...
Otros Autores: | , , , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
Chapman and Hall/CRC, an imprint of Taylor and Francis
2014.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629807706719 |
Sumario: | Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. |
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Notas: | Description based upon print version of record. |
Descripción Física: | 1 online resource (417 p.) |
Bibliografía: | Includes bibliographical references (pages 363-366) and index. |
ISBN: | 9780429162053 9781482236330 9781439852798 |