Introduction to computer graphics a practical learning approach

Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar...

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Detalles Bibliográficos
Otros Autores: Ganovelli, Fabio, author (author), Corsini, Massimiliano, author, Di Benedetto, Marco, author, Pattanaik, Sumanta, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, FL : Chapman and Hall/CRC, an imprint of Taylor and Francis 2014.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629807706719
Descripción
Sumario:Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.
Notas:Description based upon print version of record.
Descripción Física:1 online resource (417 p.)
Bibliografía:Includes bibliographical references (pages 363-366) and index.
ISBN:9780429162053
9781482236330
9781439852798