Fundamentals of vehicle simulation design

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing f...

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Detalles Bibliográficos
Otros Autores: Adams, Ernest author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] : New Riders [2014]
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629514706719
Descripción
Sumario:You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the vehicle simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Descripción Física:1 online resource (1 volume) : illustrations