Fundamentals of construction and simulation game design

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process o...

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Detalles Bibliográficos
Otros Autores: Adams, Ernest Author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] New Riders 2013
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629514206719
Descripción
Sumario:You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of designing for the construction and simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (1 volume) : illustrations