OpenGL ES 2 for Android a quick-start guide

Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, whi...

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Detalles Bibliográficos
Otros Autores: Brothaler, Kevin, author (author), Pfaizer, Susannah Davidson, editor (editor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Dallas, Texas ; Raleigh, North Carolina : The Pragmatic Bookshelf 2013.
Edición:1st edition
Colección:Pragmatic programmers OpenGL ES 2 for Android
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629495906719
Descripción
Sumario:Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (330 pages) : illustrations (some color)
Bibliografía:Includes bibliographical references and index.
ISBN:9781941222560
9781680504071
9781680504064
9781937785345