Learning iPhone game development with Cocos2D 3.0 harness the power of Cocos 2D to create your own stunning and engaging games for iOS

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you w...

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Bibliographic Details
Other Authors: Muzykov, Kirill, author (author), Muzykova, Svetlana, cover designer (cover designer)
Format: eBook
Language:Inglés
Published: Birmingham, [England] : Packt Publishing 2014.
Edition:1st edition
Series:Community experience distilled.
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629376406719
Description
Summary:This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book,
Item Description:Includes index.
Physical Description:1 online resource (434 p.)
ISBN:9781782160151