Game engine gems

This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, ga...

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Bibliographic Details
Other Authors: Lengyel, Eric (-)
Format: eBook
Language:Inglés
Published: Sudbury, Mass. : Jones and Bartlett Publishers 2011-
Edition:1st edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628810506719

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