The uncanny valley in games and animation
This book is based on a series of empirical studies the author conducted to establish how aspects of facial expression and speech may be manipulated to control the uncanny valley in character design. It presents a novel theory that goes beyond previous research in that the cause of the uncanny valle...
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Boca Raton :
CRC Press
[2015]
|
Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628745806719 |
Tabla de Contenidos:
- chapter 1. The uncanny valley
- chapter 2. Previous investigation into the uncanny valley
- chapter 3. Survival horror characters and the uncanny
- chapter 4. Uncanny facial expression of emotion
- chapter 5. Applying psychological plausibility to the uncanny valley
- chapter 6. The mind's mirror and the uncanny
- chapter 7. Attachment theory and threat to self-concept (ego)
- chapter 8. Will we ever overcome the uncanny valley?