An architectural approach to level design

This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, hu...

Descripción completa

Detalles Bibliográficos
Otros Autores: Totten, Christopher W., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton : Taylor & Francis [2014]
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628731606719

Ejemplares similares