C# game programming cookbook for Unity 3D

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework o...

Descripción completa

Detalles Bibliográficos
Otros Autores: Murray, Jeff W., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, Florida : CRC Press 2014.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628731006719
Descripción
Sumario:An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development.The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also expl
Notas:Description based upon print version of record.
Descripción Física:1 online resource (452 p.)
ISBN:9781466581401