HLSL and pixel shaders for XAML developers

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and S...

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Detalles Bibliográficos
Autor principal: Ritscher, Walt (-)
Otros Autores: Roumeliotis, Rachel (illustrator), Romano, Robert (Illustrator), illustrator, Demarest, Rebecca
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, CA : O'Reilly 2012.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628497206719
Descripción
Sumario:Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (202 p.)
ISBN:9781449324995
9781306812856
9781449325022
9781449325015