The essential guide to 3D in Flash

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities tha...

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Detalles Bibliográficos
Autor principal: Bateman, Rob (-)
Otros Autores: Olsson, Richard
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Berkeley, Calif.] : New York, N. Y. : Apress ; Distributed to the book trade worldwide by Springer-Verlag New York c2010.
Edición:1st ed. 2010.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628458906719
Descripción
Sumario:If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features.
Notas:Includes index.
Descripción Física:1 online resource (274 p.)
ISBN:9781430225426
9781430225423