3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new t...

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Detalles Bibliográficos
Otros Autores: Gahan, Andrew, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Waltham, Massachusetts : Focal Press [2011]
Edición:2nd ed
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628355006719
Descripción
Sumario:With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and tex
Notas:Includes index.
Descripción Física:1 online resource (478 p.)
ISBN:9781138400825
9781136139178
9781282285750
9786612285752
9781136139185
9781283137324
9786613137326
9780240815831