Networked graphics building networked games and virtual environments

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...

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Detalles Bibliográficos
Autor principal: Steed, Anthony (-)
Otros Autores: Oliveira, Manuel Fradinho
Formato: Libro electrónico
Idioma:Inglés
Publicado: Burlington, Mass. : Morgan Kaufmann Publishers 2010.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628308306719

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