WebGL up and running

Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put ever...

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Detalles Bibliográficos
Autor principal: Parisi, Tony (-)
Otros Autores: Treseler, Mary (illustrator), Romano, Robert (Illustrator), illustrator, Demarest, Rebecca
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, California : O'Reilly 2012.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627976006719
Descripción
Sumario:Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a full 3D application with WebGL.
Notas:"WebGL resources": pages 199-201.
"Building 3D graphics for the Web"--Cover.
"Understand core 3D graphics concepts and how to implement them in WebGL; create WebGL sample pages as you learn, and build a racing game application in the final chapter; get to know the Three.js open source library in detail; develop working knowledge of graphics rendering, texturing animation, interaction, and behaviors; seamlessly integrate 3D graphics with other content on the page; learn the tools, file formats, and techniques for developing robust and secure applications in a production environment"--pages [4] of cover.
Includes index.
Descripción Física:1 online resource (231 p.)
Bibliografía:Includes bibliographical references and index.
ISBN:9781449326517
9781449326487
9781306812825
9781449326524