Gamify how gamification motivates people to do extraordinary things

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholder...

Descripción completa

Detalles Bibliográficos
Autor principal: Burke, Brian, 1959- (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York Bibliomotion 2014
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627869106719

Ejemplares similares