Gaming the Past Using Video Games to Teach Secondary History

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learnin...

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Detalles Bibliográficos
Autor principal: McCall, Jeremiah (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Hoboken : Taylor and Francis 2013.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627792206719

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