Gaming the Past Using Video Games to Teach Secondary History

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learnin...

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Bibliographic Details
Main Author: McCall, Jeremiah (-)
Format: eBook
Language:Inglés
Published: Hoboken : Taylor and Francis 2013.
Edition:1st edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627792206719
Description
Summary:Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educ
Item Description:Description based upon print version of record.
Physical Description:1 online resource (207 p.)
ISBN:9781136832093
9780203831830