Beginning XNA 3.0 game programming from novice to professional

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginni...

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Detalles Bibliográficos
Otros Autores: Lobao, Alexandre Santos (-), Ferracchiati, Fabio Claudio
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress c2009.
Edición:1st ed. 2009.
Colección:The expert's voice in XNA Beginning XNA 3.0 game programming
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627660406719
Tabla de Contenidos:
  • Game Planning and Programming Basics
  • 2D Graphics, Audio, and Input Basics
  • Creating Your First 2D Game
  • Improving Your First 2D Game
  • Basics of Game Networking
  • Rock Rain Live!
  • Rock Rain Zune
  • 3D Game Programming Basics
  • Rendering Pipeline, Shaders, and Effects
  • Lights, Camera, Transformations!
  • Generating a Terrain
  • Skeletal Animation
  • Creating a Third-Person Shooter Game
  • Closing Words.