Mobile 3D graphics with OpenGL ES and M3G
Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer wi...
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Amsterdam ; London :
Elsevier/Morgan Kaufmann Publishers
c2008.
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Edición: | 1st edition |
Colección: | Morgan Kaufmann series in computer graphics.
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627647606719 |