Mobile 3D graphics with OpenGL ES and M3G

Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer wi...

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Detalles Bibliográficos
Otros Autores: Pulli, Kari (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam ; London : Elsevier/Morgan Kaufmann Publishers c2008.
Edición:1st edition
Colección:Morgan Kaufmann series in computer graphics.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627647606719

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