Developing Games in Java

If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in thi...

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Detalles Bibliográficos
Autor Corporativo: Safari Tech Books Online (-)
Otros Autores: Brackeen, David Author (author), Vanhelsuwâe, Laurence (-), Vanhelsuwâe, Laurence, Barker, Bret, Vanhelsuwé, Laurence
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] New Riders Imprint 2003
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627446206719
Descripción
Sumario:If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (xxxii, 972 p. ) ill
Available also in a print edition