Physically based rendering from theory to implementation
""Computer graphics, and rendering in particular, is full of beautiful theory. The theory covers physical concepts, such as light fields and the interaction of light with different materials, and mathematical concepts, such as integral equations and Monte Carlo integration. The great thing...
Otros Autores: | , , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Amsterdam, [Netherlands] :
Morgan Kaufmann
2017.
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Edición: | Third edition |
Colección: | Morgan Kaufmann series in interactive 3D technology.
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627086406719 |