Co-creating Videogames
"Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of inco...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
London :
Bloomsbury
2014]
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009436401406719 |
Sumario: | "Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games."--Bloomsbury Publishing. |
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Notas: | Description based upon print version of record and e-publication (viewed on June 4, 2019). |
Descripción Física: | 1 online resource (333 pages) : digital, HTML file(s) Also available in print form |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9781472544353 9781849666640 9781849666657 |