Dynamiksimulation in der Computergraphik

Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation me...

Descripción completa

Detalles Bibliográficos
Otros Autores: Bender, Jan (auth)
Formato: Libro electrónico
Idioma:Alemán
Publicado: KIT Scientific Publishing 2014
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009423460006719
Descripción
Sumario:Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly.
Descripción Física:1 electronic resource (IV, 255 p. p.)