Ambienti digitali per l’educazione all’arte e al patrimonio

The book collects the contributions of scholars from disciplines of education and digital representation to jointly investigate the lines of development of education to art and heritage. Pedagogical knowledge brought into digital environments, both Augmented Reality and Immersive Virtual Reality, en...

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Detalles Bibliográficos
Otros Autores: Panciroli, Chiara, editor (editor), Luigini, Alessandro, editor
Formato: Libro electrónico
Idioma:Italiano
Publicado: Milano, Italy : FrancoAngeli [2018]
Colección:Educazione al patrimonio culturale e formazione dei saperi ; 1
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009421751106719
Descripción
Sumario:The book collects the contributions of scholars from disciplines of education and digital representation to jointly investigate the lines of development of education to art and heritage. Pedagogical knowledge brought into digital environments, both Augmented Reality and Immersive Virtual Reality, enhances its effectiveness in the signification of an educational experience whose main objectives seem to be art in all its forms and cultural heritage in all its expressions.
Descripción Física:1 online resource (356 pages) : PDF, digital file(s)
Bibliografía:Includes bibliographical references.
ISBN:9788891773333
Acceso:Open access