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  1. 21
    por Marie-Batrice Umutesi
    Publicado 2013
    Texto completo en Odilo
    Otros
  2. 22
    por James Martin
    Publicado 2014
    Texto completo en Odilo
    Otros
  3. 23
    por Cabañas, José Miguel
    Publicado 2017
    Texto completo en Odilo
    Otros
  4. 24
    Publicado 2017
    Tabla de Contenidos: “…-- Organization of This Book -- Acknowledgments -- A Final Note -- Chapter 1: C# Crash Course -- Choosing an IDE -- A Simple Example -- Introducing Classes and Interfaces -- Creating a Class -- Creating an Interface -- Subclassing from an Abstract Class and Implementing an Interface -- Tying Everything Together with the Main() Method -- Running the Main() Method -- Anonymous Methods -- Assigning a Delegate to a Method -- Updating the Firefighter Class -- Creating Optional Arguments -- Updating the Main() Method -- Running the Updated Main() Method -- Integrating with Native Libraries -- Conclusion -- Chapter 2: Fuzzing and Exploiting XSS and SQL Injection -- Setting Up the Virtual Machine -- Adding a Host-Only Virtual Network -- Creating the Virtual Machine -- Booting the Virtual Machine from the BadStore ISO -- SQL Injections -- Cross-Site Scripting -- Fuzzing GET Requests with a Mutational Fuzzer -- Tainting the Parameters and Testing for Vulnerabilities -- Building the HTTP Requests -- Testing the Fuzzing Code -- Fuzzing POST Requests -- Writing a POST Request Fuzzer -- The Fuzzing Begins -- Fuzzing Parameters -- Fuzzing JSON -- Setting Up the Vulnerable Appliance -- Capturing a Vulnerable JSON Request -- Creating the JSON Fuzzer -- Testing the JSON Fuzzer -- Exploiting SQL Injections -- Performing a UNION-Based Exploit by Hand -- Performing a UNION-Based Exploit Programmatically -- Exploiting Boolean-Blind SQL Vulnerabilities -- Conclusion -- Chapter 3: Fuzzing SOAP Endpoints -- Setting Up the Vulnerable Endpoint -- Parsing the WSDL -- Creating a Class for the WSDL Document -- Writing the Initial Parsing Methods -- Writing a Class for the SOAP Type and Parameters…”
    Libro electrónico
  5. 25
    Publicado 2017
    “…Bau dir zum Beispiel selbst ein Insekt oder einen Androiden, animiere deine Figuren, steuere sie durchs Spiel und sammle Dinge ein. Ganz nebenbei lernst du JavaScript und erlangst so grundlegende Kenntnisse in dieser Programmiersprache. …”
    Libro electrónico