Mostrando 121 - 134 Resultados de 134 Para Buscar 'loop musical', tiempo de consulta: 0.09s Limitar resultados
  1. 121
    Publicado 2024
    Tabla de Contenidos: “…-- Light Probes -- Baked lighting dynamic shadows -- Blob shadows -- Summary -- Chapter 12: Enhancing the FPS Game with Audio -- Technical requirements -- Adding audio using the Audio Mixer -- Sound design 101 for games -- Adding audio to the game -- Building an immersive soundscape with music, SFX, and ambiance -- Playing music -- Playing SFX -- Playing SFX 3D -- Playing ambient sound -- Enhancing the audio experience with footsteps and reverb zones -- Reusing audio player code -- Adding a method overload to AudioPlayerSFX -- Implementing AudioPlayerFootsteps…”
    Libro electrónico
  2. 122
    Publicado 2010
    Tabla de Contenidos: “…5.1 Programming "How-To -- 5.1.1 Program Structure -- 5.1.2 Using Set() -- 5.1.3 Labels and Goto() -- 5.1.4 While() Loops -- 5.1.5 GotoIf() Conditional -- 5.1.6 Gosub() Subroutines -- 5.2 Variables -- 5.2.1 Expanding Variables in an Extension -- 5.2.2 General Considerations -- 5.2.3 Defining Global Variables in extensions.conf -- 5.2.4 Defining Variables with Set() -- 5.2.5 Inheritance of Channel Variables -- 5.2.6 System Channel Variables -- 5.2.7 Manipulating Variables -- 5.3 Special Extensions -- 5.3.1 The h Extension -- 5.3.2 The i Extension -- 5.3.3 The o and a Extensions -- 5.3.4 The t and T Extensions -- 5.3.5 The s Extension -- 5.4 Macros -- 5.5 Deprecated Features -- Chapter 6 Asterisk Extension Language -- 6.1 CLI Commands for AEL -- 6.2 aelparse -- 6.3 Comparing extensions.conf with extensions.ael -- 6.3.1 Line Termination -- 6.3.2 Contexts, Extensions, and Priorities -- 6.3.3 Comments -- 6.3.4 Includes -- 6.3.5 Global Variables -- 6.3.6 Expressions and Variable Assignment -- 6.3.7 Labels, goto, and jump -- 6.3.8 Conditionals -- 6.3.9 Loops -- 6.3.10 Macros -- 6.3.11 Hints -- 6.3.12 Filtering by Caller ID -- 6.4 Choosing between extensions.ael and extensions.conf -- Chapter 7 Protocols -- 7.1 Network Protocols -- 7.1.1 Transmission Control Protocol -- 7.1.2 User Datagram Protocol -- 7.2 Channels -- 7.3 Peers, Users, and Friends -- 7.4 IAX Versus SIP -- Chapter 8 Making Connections -- 8.1 Codecs -- 8.1.1 What Does a Codec Do? …”
    Libro electrónico
  3. 123
    por Moreau, Nicolas, 1945-
    Publicado 2011
    Libro electrónico
  4. 124
    por Stolarz, Damien
    Publicado 2005
    Libro electrónico
  5. 125
    Publicado 2024
    Tabla de Contenidos: “…Milestone 2 - Incorporating the Common Voice 11 dataset -- Expanding language coverage -- Improving translation capabilities -- Milestone 3 - Setting up Whisper pipeline components -- Loading WhisperTokenizer -- Milestone 4 - Transforming raw speech data into Mel spectrogram features -- Combining to create a WhisperProcessor class -- Milestone 5 - Defining training parameters and hardware configurations -- Setting up the data collator -- Milestone 6 - Establishing standardized test sets and metrics for performance benchmarking -- Loading a pre-trained model checkpoint -- Defining training arguments -- Milestone 7 - Executing the training loops -- Milestone 8 - Evaluating performance across datasets -- Mitigating demographic biases -- Optimizing for content domains -- Managing user expectations -- Milestone 9 - Building applications that demonstrate customized speech recognition -- Summary -- Part 3: Real-world Applications and Use Cases -- Chapter 5: Applying Whisper in Various Contexts -- Technical requirements -- Exploring transcription services -- Understanding the role of Whisper in transcription services -- Setting up Whisper for transcription tasks -- Transcribing audio files with Whisper efficiently -- Integrating Whisper into voice assistants and chatbots -- Recognizing the potential of Whisper in voice assistants and chatbots -- Integrating Whisper into chatbot architectures -- Quantizing Whisper for chatbot efficiency and user experience -- Enhancing accessibility features with Whisper -- Identifying the need for Whisper in accessibility tools -- Building an interactive image-to-text application with Whisper -- Summary -- Chapter 6: Expanding Applications with Whisper -- Technical requirements -- Transcribing with precision -- Leveraging Whisper for multilingual transcription -- Indexing content for enhanced discoverability…”
    Libro electrónico
  6. 126
    Publicado 2017
    Tabla de Contenidos: “…. -- Creating our first Python program and running loops -- Getting ready -- How to do it... -- There's more... -- Playing with strings -- Getting ready -- How to do it... -- Plotting graphs using Python -- Getting ready -- How to do it... -- There's more... -- Sending an e-mail from a Python Script -- Getting ready -- How to do it... -- Creating a program to log and append data to a CSV file -- Getting ready -- How to do it... -- Using a Python script to upload data online to a Google spreadsheet interface -- Getting ready -- How to do it -- There's more... -- Adding help and parameters to your Python Program -- Getting ready -- How to do it... -- Chapter 5: Getting Your Hands Dirty Using the GPIO Header -- Introduction -- Pin configurations and precautions for using the GPIO pins -- Getting ready -- How to do it... -- Using the GPIOs with the WiringPi library -- Getting ready -- How to do it... -- Connecting an LED with RPZ and controlling it using C, Python, and a shell -- Getting ready -- How to do it... -- Part 1 - blinking the LED using C -- Part 2 - blinking the LED using Python -- Part 3 - blinking the LED from the shell -- Basics of the UART port and getting data from the desktop on the serial port using Minicom -- Getting ready -- How to do it... -- Manually disabling the serial port -- Disabling the serial port the easy way -- Writing a Python/C program to get UART data in your code -- Getting ready -- How to do it... -- Basics of I2C and checking the I2C devices present on a port -- Getting ready -- How to do it... -- Basics of SPI and setting up an SPI module -- Getting ready -- How to do it... -- Converting a 5V signal into a 3.3V signal and slew rates…”
    Libro electrónico
  7. 127
    Publicado 2021
    Libro electrónico
  8. 128
    Publicado 2010
    “…Create songs with easy-to-customize pre-made music loops, all the way up to pro-grade recording tools for the working musician, GarageBand has you covered. …”
    Video
  9. 129
    Publicado 2018
    Libro electrónico
  10. 130
    Publicado 2014
    “…Website - Access audio examples, samples (Apple Loops), Logic projects, sampler instruments, and instrument patches at www.focalpress.com/cw/cousins Logic Pro X: Audio and Music Production covers more than just the software; it will help you make the most out of every recording session and will illuminate and inspire your creative and sonic endeavors!…”
    Libro electrónico
  11. 131
    Publicado 2018
    “…Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot †̃em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more…”
    Libro electrónico
  12. 132
    Publicado 2019
    “…In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. …”
    Libro electrónico
  13. 133
    Publicado 2023
    “…With official bachelor's degrees in music, education, and physics, as well as a master's in mathematics, he brings a diverse skill set to his teaching. …”
    Video
  14. 134
    Publicado 2024
    “…It shows how to use tools and techniques taught in preceding lessons to create short feedback loops. Tommy shares his favorite ways of reviewing progress and new information, and illustrating how the team's efforts are helping stakeholders achieve the right outcomes. …”
    Video