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  1. 1941
    Tabla de Contenidos: “…Scene ConfigurationAsteroid Field Instantiation and Layout; Asteroid Field Animation; Rendering; Relationship to COLLADA; Conclusion; Chapter 8: COLLADA Exporter for Unity Developers in the Unity Asset Store; Introduction; Understanding the COLLADA Exporter for Unity; The COLLADA Exporter in Depth; Header Information; Texture Options; Animation Options; Terrain Options; Miscellaneous Options; Exporting; Conclusion; Part 3: Web Tools; Chapter 9: Introduction to Utilizing HTML, CSS, and JavaScript to Create Rich Debugging Information; Utilizing Web Technologies; Generating HTML Logs; TABLE; IMG…”
    Libro electrónico
  2. 1942
    Tabla de Contenidos: “…; Summary; Chapter 2: JavaScript and HTML5 Canvas Basics; HTML5, the canvas element, and JavaScript; A minimal HTML5 document; The canvas element; Adding JavaScript; The JavaScript debugging console; JavaScript objects; Objects and properties; Functions and methods; Prototypes, constructors, and inheritance; Static properties and methods; Example: a Ball object; JavaScript frameworks, libraries, and APIs; JavaScript language basics; Variables; Data types; Numbers; Strings…”
    Libro electrónico
  3. 1943
    por Fain, Yakov
    Publicado 2011
    Tabla de Contenidos: “…Chapter 4: Class Methods Method Arguments; Method Overloading; Constructors; The Keyword super; The Keyword this; Passing by Value or by Reference; Variable Scopes; The Keyword static; Try It; Lesson Requirements; Step-by-Step; Chapter 5: Back to Java Basics; Arrays; Loops; Debugging Java Programs; More about if and switch Statements; The Flavors of if Statements; The switch Statement; Command-Line Arguments; Try It; Lesson Requirements; Step-by-Step; Chapter 6: Packages, Interfaces, and Encapsulation; Java Packages; Encapsulation; Access Levels; The Keyword final; final Variables…”
    Libro electrónico
  4. 1944
    por Van der Spuy, Rex
    Publicado 2012
    Tabla de Contenidos:
    Libro electrónico
  5. 1945
    Tabla de Contenidos: “…Rendering Massive GridsDisplaying Animations in Extremely Large Viewports; Color Cycling; Conclusion; Chapter 9: Optimizing WebGL Usage; The Anatomy of a WebGL Call; How WebGL Works; Building the Renderer; Debugging WebGL Usage; Using Extensions; Vertex Array Objects; Draw Buffers; Instanced Arrays; WebGL 2; Rendering the Scene; Frustum Culling; Rendering Order; Batching; Conclusion; Chapter 10: Playing Around with the Gamepad API; Draft Stage; Browser Support; Supported Devices; Gamepad API Implementation; Project Setup; Connecting the Gamepad; Prefixes; Detecting Disconnection…”
    Libro electrónico
  6. 1946
    por Sood, Raghav
    Publicado 2012
    Tabla de Contenidos: “…Updating HorizonView.java to make the compass transparentUpdating the Activity to Access GPS, and Find and Display the Altitude; Testing the Completed AR app; Summary; Chapter 5 Common and Uncommon Errors and Problems; Layout Errors; UI Alignment Issues; ClassCastException; Camera Errors; Failed to Connect to Camera Service; Camera.setParameters() failed; Exception in setPreviewDisplay(); AndroidManifest Errors; Security Exceptions; ; ; Errors Related to Maps; The Keys; Not Extending MapActivity; Debugging the App; LogCat…”
    Libro electrónico
  7. 1947
    por Jackson, Wallace. author
    Publicado 2014
    Tabla de Contenidos: “…s Attention""""View Listeners: Making a UI Widget Respond to the User""; ""UI Layout Creation: Using the setContentView() Method""; ""Adding a Button UI Widget to Our RelativeLayout Container""; ""Eclipse ADT Problems Tab: Debugging XML Errors in ADT""; ""Relative Positioning: Adding the UI Button to the Hierarchy""; ""String Constants: Adding a Tag for Our UI Button""; ""Event Handling: Adding an OnClickListener in Java Code""; ""Controlling AnalogClock Visibility: .setVisibility() Method""…”
    Libro electrónico
  8. 1948
    por Gasior, Lukasz
    Publicado 2014
    Tabla de Contenidos: “…Program Structure Interface (PSI)Features and plugins; Daemons; Internal mode; PSI Browser; PSI Module Browser; PSI Viewer; Enable the Internal mode; The ReSharper SDK; Installing the ReSharper SDK; Getting the required NuGet packages; Your first plugin; Creating project; Project elements; Assembly info; Actions; Context action; Other project elements; Debugging a plugin; Deploying a plugin; Your plugin in action; Sample SDK plugins; Summary; Chapter 8: Tools for Architects; Architecture View; Advanced references view; The Referenced Code window; The Optimize References window…”
    Libro electrónico
  9. 1949
    por Fosdick, Howard
    Publicado 2005
    Tabla de Contenidos: “…Passing Parameters into Subroutines and FunctionsA Sample Program; The Function Search Order; Recursion; More on Scoping; Another Sample Program; Summary; Test Your Understanding; Chapter 9: Debugging and the Trace Facility; Overview; The say Instruction; The trace Instruction; Reading Trace Output; The trace Function; Interactive Tracing; Summary; Test Your Understanding; Chapter 10: Errors and Condition Trapping; Overview; Error Trapping; How to Trap Errors; A Sample Program; An Improved Program; Special Variables; signal versus call; The condition Function; A Generic Error-Trap Routine…”
    Libro electrónico
  10. 1950
    por Cozens, Simon
    Publicado 2005
    Tabla de Contenidos: “…Non-operator overloadingTime Shifting; Doing things now with eval/BEGIN; Doing things later with CHECK; Doing things at the end with DESTROY; Case study: Acme::Dot; Conclusion; Parsing Techniques; Parse::RecDescent Grammars; Simple Parsing with Parse::RecDescent; Types of match; Actions; Debugging; More Difficult Parsing; Commit, reject, and error; Syntactic whitespace; Automating the process; And much more...; Some Examples; Parsing iCalendar data; .procmailrc; Parse::Yapp; Other Parsing Techniques; HTML::Parser; XML Parsing; And Everything Else...; Conclusion; Templating Tools…”
    Libro electrónico
  11. 1951
    Publicado 2018
    Tabla de Contenidos: “…-- Monitoring system event triggers -- Hotkey trigger -- Mouse trigger -- System trigger -- Monitoring image and element triggers -- An example of monitoring email -- Example of monitoring a copying event and blocking it -- Launching an assistant bot on a keyboard event -- Summary -- Exception Handling, Debugging, and Logging -- Exception handling -- Common exceptions and ways to handle them -- Unavailability of UI element -- Handling runtime exceptions -- Orbit reference not set to the instant of an object -- Index was outside the bounds of an array. …”
    Libro electrónico
  12. 1952
    Publicado 2017
    Tabla de Contenidos: “…Model-Based Approaches -- 3.6. Performance Debugging -- 4. Modeling Disqover -- 4.1. Motivating Example -- 4.2. …”
    Libro electrónico
  13. 1953
    Publicado 2017
    Tabla de Contenidos: “…-- Motivation towards microservices -- Maintenance and debugging -- Scalability -- Technology diversity -- Resilience -- Replaceability -- Parallelization -- How it is different from SOA -- Team structure -- Challenges of micro-services -- Infrastructure maintenance -- Performance -- Debugging and fault-finding -- Logs should be centralized -- Logs should be searchable -- Track chain of requests -- Dynamic log levels -- Implementation -- Deployments -- Inter-services communication -- Synchronous communication -- Asynchronous communication -- Shared library or common code -- Summary -- What's next -- Index…”
    Libro electrónico
  14. 1954
    Publicado 2018
    Tabla de Contenidos: “…. -- Chapter 12: Testing and Debugging -- Introduction -- Testing our first component with Jest and Enzyme -- Getting ready -- How to do it... -- How it works... -- There's more... -- Testing a Redux Container, Actions, and Reducers -- Getting Ready -- How to do it... -- Debugging a React application using React and Redux Dev Tools -- Getting Ready -- How to do it... -- Simulating Events -- How to do it... -- How it works... -- Chapter 13: Deploying to Production -- Introduction -- Deploying to production on Digital Ocean -- Getting ready -- How to do it... -- How it works... -- There's more... -- Configuring Nginx, PM2, and a domain in our Droplet -- Getting Ready -- How to do it... -- How it works... -- There's more... -- Implementing Jenkins (continuous integration) -- Getting Ready -- How to do it... -- How it works... -- Chapter 14: Working with React Native -- Introduction -- Creating our first React Native Application -- Getting Ready -- How to do it... -- How it works... -- Creating a Todo List with React Native -- How to do it... -- How it works... -- There's more... -- Implementing React Navigation V2 -- Getting Ready -- How to do it... -- How it works... -- Appendix: Most Common React Interview Questions -- Other Books You May Enjoy -- Index…”
    Libro electrónico
  15. 1955
    Publicado 2021
    Tabla de Contenidos: “…Cover -- Copyright -- Contributors -- Table of Contents -- Preface -- Chapter 1: Getting to Know Your Environment -- Technical requirements -- Getting started with Unity 2021 -- Using macOS -- Creating a new project -- Navigating the editor -- Using C# with Unity -- Working with C# scripts -- Introducing the Visual Studio editor -- Opening a C# file -- Beware of naming mismatches -- Syncing C# files -- Exploring the documentation -- Accessing Unity's documentation -- Locating C# resources -- Summary -- Pop quiz - dealing with scripts -- Chapter 2: The Building Blocks of Programming -- Defining variables -- Names are important -- Variables act as placeholders -- Understanding methods -- Methods drive actions -- Methods are placeholders too -- Introducing classes -- A common Unity class -- Classes are blueprints -- Communication among classes -- Working with comments -- Single-line comments -- Multi-line comments -- Adding comments -- Putting the building blocks together -- Scripts become components -- A helping hand from MonoBehaviour -- Hero's trial - MonoBehaviour in the Scripting API -- Summary -- Pop quiz - C# building blocks -- Chapter 3: Diving into Variables, Types, and Methods -- Writing proper C# -- Debugging your code -- Understanding variables -- Declaring variables -- Type and value declarations -- Type-only declarations -- Using access modifiers -- Working with types -- Common built-in types -- Type conversions -- Inferred declarations -- Custom types -- Naming variables -- Understanding variable scope -- Introducing operators -- Arithmetic and assignments -- Defining methods -- Declaring methods -- Naming conventions -- Methods as logic detours -- Specifying parameters -- Specifying return values -- Using return values -- Hero's trial - methods as arguments -- Dissecting common Unity methods -- The Start method -- The Update method…”
    Libro electrónico
  16. 1956
    Tabla de Contenidos: “…End user functions -- 5.1 Hardcopy facility -- 5.1.1 Components -- 5.1.2 Using the facility -- 5.2 Pushing screens -- 5.2.1 Definitions -- 5.2.2 Using the facility -- 5.3 Demo/View feature -- 5.3.1 Definitions -- 5.3.2 Using the facility -- 5.4 Windows feature -- 5.4.1 Definitions -- 5.4.2 Using the facility -- 5.5 Cut and Paste feature -- 5.5.1 Definitions -- 5.5.2 Using the facility -- 5.6 File Transfer facility -- 5.6.1 Definitions -- 5.6.2 Using the facility -- Chapter 6. Debugging -- 6.1 Debugging overview -- 6.2 Session Manager preliminary checklist -- 6.3 Working with IBM to solve your problem -- 6.3.1 When to contact the Support Center -- 6.3.2 Working with the Support Center -- 6.4 Session Manager problem determination -- 6.4.1 What to do next -- 6.4.2 Classifying the problem -- 6.5 Flow diagrams -- Chapter 7. …”
    Libro electrónico
  17. 1957
    Publicado 2018
    Tabla de Contenidos: “…-- 9.5.4 Highway to the Angular zone -- 9.5.5 Fixing the test -- Summary -- Chapter 10: Advanced Protractor topics -- 10.1 Configuration file in depth -- 10.1.1 Driver provider options -- 10.1.2 Desired capabilities -- 10.1.3 Plugins -- 10.1.4 Environment variables -- 10.2 Screenshot testing -- 10.2.1 Taking screenshots -- 10.2.2 Taking screenshots on test failure -- 10.2.3 Comparing screenshots -- 10.3 Experimental debugging features -- 10.3.1 WebDriver logs -- 10.3.2 Highlight delay -- 10.3.3 Blocking proxy -- 10.4 The control flow and debugging with Chrome DevTools -- 10.4.1 Asynchronous functions and promises -- 10.4.2 The WebDriver control flow -- 10.4.3 The future: async/await -- 10.4.4 Using Chrome DevTools -- Summary -- part 3: Continuous integration -- Chapter 11: Continuous integration -- 11.1 Jenkins -- 11.1.1 Setting up Jenkins -- 11.1.2 Unit tests -- 11.1.3 E2E tests -- 11.2 CircleCI -- Summary -- Appendix A: Setting up the sample project -- Introducing the Angular CLI -- Installing prerequisites -- Installing the Angular CLI the first time -- Updating an old version of the Angular CLI -- Installing the sample project -- Installing dependencies -- Running the application -- Appendix B: Additional resources -- Angular testing -- General testing -- Index -- Lists of Figures, Tables and Listings…”
    Libro electrónico
  18. 1958
    Publicado 2024
    Tabla de Contenidos: “…Utilizing parallel chains in LangChain for efficient multi-source information gathering -- Routing chains to answer questions effectively -- Summary -- Further reading -- Chapter 6: Advanced Debugging, Monitoring, and Retrieval with LangChain -- Technical requirements -- Debugging and monitoring LangChain -- Understanding tracing techniques -- Introducing LangSmith -- Leveraging LangChain agents -- What is an agent? …”
    Libro electrónico
  19. 1959
    por Anglade, Laurent
    Publicado 2021
    Electrónico
  20. 1960
    Publicado 2013
    Libro electrónico