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1941por Arnaud, Remi. author, Ardolino, Alessandro. author, Franco, Simon. author, Herubel, Adrien. author, McCutchan, John. author, Nedelcu, Nicusor. author, Nitschke, Benjamin. author, Olmstead, Don. author, Robinet, Fabrice. author, Ronchi, Christian. author, Turkowski, Rita. author, Walter, Robert. author, Samour, Gustavo. authorTabla de Contenidos: “…Scene ConfigurationAsteroid Field Instantiation and Layout; Asteroid Field Animation; Rendering; Relationship to COLLADA; Conclusion; Chapter 8: COLLADA Exporter for Unity Developers in the Unity Asset Store; Introduction; Understanding the COLLADA Exporter for Unity; The COLLADA Exporter in Depth; Header Information; Texture Options; Animation Options; Terrain Options; Miscellaneous Options; Exporting; Conclusion; Part 3: Web Tools; Chapter 9: Introduction to Utilizing HTML, CSS, and JavaScript to Create Rich Debugging Information; Utilizing Web Technologies; Generating HTML Logs; TABLE; IMG…”
Publicado 2014
Libro electrónico -
1942Tabla de Contenidos: “…; Summary; Chapter 2: JavaScript and HTML5 Canvas Basics; HTML5, the canvas element, and JavaScript; A minimal HTML5 document; The canvas element; Adding JavaScript; The JavaScript debugging console; JavaScript objects; Objects and properties; Functions and methods; Prototypes, constructors, and inheritance; Static properties and methods; Example: a Ball object; JavaScript frameworks, libraries, and APIs; JavaScript language basics; Variables; Data types; Numbers; Strings…”
Libro electrónico -
1943por Fain, YakovTabla de Contenidos: “…Chapter 4: Class Methods Method Arguments; Method Overloading; Constructors; The Keyword super; The Keyword this; Passing by Value or by Reference; Variable Scopes; The Keyword static; Try It; Lesson Requirements; Step-by-Step; Chapter 5: Back to Java Basics; Arrays; Loops; Debugging Java Programs; More about if and switch Statements; The Flavors of if Statements; The switch Statement; Command-Line Arguments; Try It; Lesson Requirements; Step-by-Step; Chapter 6: Packages, Interfaces, and Encapsulation; Java Packages; Encapsulation; Access Levels; The Keyword final; final Variables…”
Publicado 2011
Libro electrónico -
1944
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1945por McAnlis, Colt. author, Lubbers, Peter. author, Jones, Brandon. author, Mazur, Andrzej. author, Bennett, Sean. author, Garcia, Bruno. author, Lin, Shun. author, Popelyshev, Ivan. author, Howard, Jon. author, Ballantyne, Ian. author, Kihira, Takuo. author, Freeman, Jesse. author, Smith, Tyler. author, Olmstead, Don. author, Gauci, Jason. author, McCutchan, John. author, Austin, Chad. author, Pagella, Mario Andres. author, dErfurth, Florian. author, Tebbs, Duncan. authorTabla de Contenidos: “…Rendering Massive GridsDisplaying Animations in Extremely Large Viewports; Color Cycling; Conclusion; Chapter 9: Optimizing WebGL Usage; The Anatomy of a WebGL Call; How WebGL Works; Building the Renderer; Debugging WebGL Usage; Using Extensions; Vertex Array Objects; Draw Buffers; Instanced Arrays; WebGL 2; Rendering the Scene; Frustum Culling; Rendering Order; Batching; Conclusion; Chapter 10: Playing Around with the Gamepad API; Draft Stage; Browser Support; Supported Devices; Gamepad API Implementation; Project Setup; Connecting the Gamepad; Prefixes; Detecting Disconnection…”
Publicado 2014
Libro electrónico -
1946por Sood, RaghavTabla de Contenidos: “…Updating HorizonView.java to make the compass transparentUpdating the Activity to Access GPS, and Find and Display the Altitude; Testing the Completed AR app; Summary; Chapter 5 Common and Uncommon Errors and Problems; Layout Errors; UI Alignment Issues; ClassCastException; Camera Errors; Failed to Connect to Camera Service; Camera.setParameters() failed; Exception in setPreviewDisplay(); AndroidManifest Errors; Security Exceptions; ; ; Errors Related to Maps; The Keys; Not Extending MapActivity; Debugging the App; LogCat…”
Publicado 2012
Libro electrónico -
1947por Jackson, Wallace. authorTabla de Contenidos: “…s Attention""""View Listeners: Making a UI Widget Respond to the User""; ""UI Layout Creation: Using the setContentView() Method""; ""Adding a Button UI Widget to Our RelativeLayout Container""; ""Eclipse ADT Problems Tab: Debugging XML Errors in ADT""; ""Relative Positioning: Adding the UI Button to the Hierarchy""; ""String Constants: Adding a Tag for Our UI Button""; ""Event Handling: Adding an OnClickListener in Java Code""; ""Controlling AnalogClock Visibility: .setVisibility() Method""…”
Publicado 2014
Libro electrónico -
1948por Gasior, LukaszTabla de Contenidos: “…Program Structure Interface (PSI)Features and plugins; Daemons; Internal mode; PSI Browser; PSI Module Browser; PSI Viewer; Enable the Internal mode; The ReSharper SDK; Installing the ReSharper SDK; Getting the required NuGet packages; Your first plugin; Creating project; Project elements; Assembly info; Actions; Context action; Other project elements; Debugging a plugin; Deploying a plugin; Your plugin in action; Sample SDK plugins; Summary; Chapter 8: Tools for Architects; Architecture View; Advanced references view; The Referenced Code window; The Optimize References window…”
Publicado 2014
Libro electrónico -
1949por Fosdick, HowardTabla de Contenidos: “…Passing Parameters into Subroutines and FunctionsA Sample Program; The Function Search Order; Recursion; More on Scoping; Another Sample Program; Summary; Test Your Understanding; Chapter 9: Debugging and the Trace Facility; Overview; The say Instruction; The trace Instruction; Reading Trace Output; The trace Function; Interactive Tracing; Summary; Test Your Understanding; Chapter 10: Errors and Condition Trapping; Overview; Error Trapping; How to Trap Errors; A Sample Program; An Improved Program; Special Variables; signal versus call; The condition Function; A Generic Error-Trap Routine…”
Publicado 2005
Libro electrónico -
1950por Cozens, SimonTabla de Contenidos: “…Non-operator overloadingTime Shifting; Doing things now with eval/BEGIN; Doing things later with CHECK; Doing things at the end with DESTROY; Case study: Acme::Dot; Conclusion; Parsing Techniques; Parse::RecDescent Grammars; Simple Parsing with Parse::RecDescent; Types of match; Actions; Debugging; More Difficult Parsing; Commit, reject, and error; Syntactic whitespace; Automating the process; And much more...; Some Examples; Parsing iCalendar data; .procmailrc; Parse::Yapp; Other Parsing Techniques; HTML::Parser; XML Parsing; And Everything Else...; Conclusion; Templating Tools…”
Publicado 2005
Libro electrónico -
1951Publicado 2018Tabla de Contenidos: “…-- Monitoring system event triggers -- Hotkey trigger -- Mouse trigger -- System trigger -- Monitoring image and element triggers -- An example of monitoring email -- Example of monitoring a copying event and blocking it -- Launching an assistant bot on a keyboard event -- Summary -- Exception Handling, Debugging, and Logging -- Exception handling -- Common exceptions and ways to handle them -- Unavailability of UI element -- Handling runtime exceptions -- Orbit reference not set to the instant of an object -- Index was outside the bounds of an array. …”
Libro electrónico -
1952Publicado 2017Tabla de Contenidos: “…Model-Based Approaches -- 3.6. Performance Debugging -- 4. Modeling Disqover -- 4.1. Motivating Example -- 4.2. …”
Libro electrónico -
1953Publicado 2017Tabla de Contenidos: “…-- Motivation towards microservices -- Maintenance and debugging -- Scalability -- Technology diversity -- Resilience -- Replaceability -- Parallelization -- How it is different from SOA -- Team structure -- Challenges of micro-services -- Infrastructure maintenance -- Performance -- Debugging and fault-finding -- Logs should be centralized -- Logs should be searchable -- Track chain of requests -- Dynamic log levels -- Implementation -- Deployments -- Inter-services communication -- Synchronous communication -- Asynchronous communication -- Shared library or common code -- Summary -- What's next -- Index…”
Libro electrónico -
1954Publicado 2018Tabla de Contenidos: “…. -- Chapter 12: Testing and Debugging -- Introduction -- Testing our first component with Jest and Enzyme -- Getting ready -- How to do it... -- How it works... -- There's more... -- Testing a Redux Container, Actions, and Reducers -- Getting Ready -- How to do it... -- Debugging a React application using React and Redux Dev Tools -- Getting Ready -- How to do it... -- Simulating Events -- How to do it... -- How it works... -- Chapter 13: Deploying to Production -- Introduction -- Deploying to production on Digital Ocean -- Getting ready -- How to do it... -- How it works... -- There's more... -- Configuring Nginx, PM2, and a domain in our Droplet -- Getting Ready -- How to do it... -- How it works... -- There's more... -- Implementing Jenkins (continuous integration) -- Getting Ready -- How to do it... -- How it works... -- Chapter 14: Working with React Native -- Introduction -- Creating our first React Native Application -- Getting Ready -- How to do it... -- How it works... -- Creating a Todo List with React Native -- How to do it... -- How it works... -- There's more... -- Implementing React Navigation V2 -- Getting Ready -- How to do it... -- How it works... -- Appendix: Most Common React Interview Questions -- Other Books You May Enjoy -- Index…”
Libro electrónico -
1955Publicado 2021Tabla de Contenidos: “…Cover -- Copyright -- Contributors -- Table of Contents -- Preface -- Chapter 1: Getting to Know Your Environment -- Technical requirements -- Getting started with Unity 2021 -- Using macOS -- Creating a new project -- Navigating the editor -- Using C# with Unity -- Working with C# scripts -- Introducing the Visual Studio editor -- Opening a C# file -- Beware of naming mismatches -- Syncing C# files -- Exploring the documentation -- Accessing Unity's documentation -- Locating C# resources -- Summary -- Pop quiz - dealing with scripts -- Chapter 2: The Building Blocks of Programming -- Defining variables -- Names are important -- Variables act as placeholders -- Understanding methods -- Methods drive actions -- Methods are placeholders too -- Introducing classes -- A common Unity class -- Classes are blueprints -- Communication among classes -- Working with comments -- Single-line comments -- Multi-line comments -- Adding comments -- Putting the building blocks together -- Scripts become components -- A helping hand from MonoBehaviour -- Hero's trial - MonoBehaviour in the Scripting API -- Summary -- Pop quiz - C# building blocks -- Chapter 3: Diving into Variables, Types, and Methods -- Writing proper C# -- Debugging your code -- Understanding variables -- Declaring variables -- Type and value declarations -- Type-only declarations -- Using access modifiers -- Working with types -- Common built-in types -- Type conversions -- Inferred declarations -- Custom types -- Naming variables -- Understanding variable scope -- Introducing operators -- Arithmetic and assignments -- Defining methods -- Declaring methods -- Naming conventions -- Methods as logic detours -- Specifying parameters -- Specifying return values -- Using return values -- Hero's trial - methods as arguments -- Dissecting common Unity methods -- The Start method -- The Update method…”
Libro electrónico -
1956por International Business Machines Corporation, International Technical Support Organization StaffTabla de Contenidos: “…End user functions -- 5.1 Hardcopy facility -- 5.1.1 Components -- 5.1.2 Using the facility -- 5.2 Pushing screens -- 5.2.1 Definitions -- 5.2.2 Using the facility -- 5.3 Demo/View feature -- 5.3.1 Definitions -- 5.3.2 Using the facility -- 5.4 Windows feature -- 5.4.1 Definitions -- 5.4.2 Using the facility -- 5.5 Cut and Paste feature -- 5.5.1 Definitions -- 5.5.2 Using the facility -- 5.6 File Transfer facility -- 5.6.1 Definitions -- 5.6.2 Using the facility -- Chapter 6. Debugging -- 6.1 Debugging overview -- 6.2 Session Manager preliminary checklist -- 6.3 Working with IBM to solve your problem -- 6.3.1 When to contact the Support Center -- 6.3.2 Working with the Support Center -- 6.4 Session Manager problem determination -- 6.4.1 What to do next -- 6.4.2 Classifying the problem -- 6.5 Flow diagrams -- Chapter 7. …”
Publicado 2005
Libro electrónico -
1957Publicado 2018Tabla de Contenidos: “…-- 9.5.4 Highway to the Angular zone -- 9.5.5 Fixing the test -- Summary -- Chapter 10: Advanced Protractor topics -- 10.1 Configuration file in depth -- 10.1.1 Driver provider options -- 10.1.2 Desired capabilities -- 10.1.3 Plugins -- 10.1.4 Environment variables -- 10.2 Screenshot testing -- 10.2.1 Taking screenshots -- 10.2.2 Taking screenshots on test failure -- 10.2.3 Comparing screenshots -- 10.3 Experimental debugging features -- 10.3.1 WebDriver logs -- 10.3.2 Highlight delay -- 10.3.3 Blocking proxy -- 10.4 The control flow and debugging with Chrome DevTools -- 10.4.1 Asynchronous functions and promises -- 10.4.2 The WebDriver control flow -- 10.4.3 The future: async/await -- 10.4.4 Using Chrome DevTools -- Summary -- part 3: Continuous integration -- Chapter 11: Continuous integration -- 11.1 Jenkins -- 11.1.1 Setting up Jenkins -- 11.1.2 Unit tests -- 11.1.3 E2E tests -- 11.2 CircleCI -- Summary -- Appendix A: Setting up the sample project -- Introducing the Angular CLI -- Installing prerequisites -- Installing the Angular CLI the first time -- Updating an old version of the Angular CLI -- Installing the sample project -- Installing dependencies -- Running the application -- Appendix B: Additional resources -- Angular testing -- General testing -- Index -- Lists of Figures, Tables and Listings…”
Libro electrónico -
1958Publicado 2024Tabla de Contenidos: “…Utilizing parallel chains in LangChain for efficient multi-source information gathering -- Routing chains to answer questions effectively -- Summary -- Further reading -- Chapter 6: Advanced Debugging, Monitoring, and Retrieval with LangChain -- Technical requirements -- Debugging and monitoring LangChain -- Understanding tracing techniques -- Introducing LangSmith -- Leveraging LangChain agents -- What is an agent? …”
Libro electrónico -
1959
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1960Publicado 2013Libro electrónico