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1361Publicado 2015Tabla de Contenidos: “…Copying Files and Folders -- Moving and Renaming Files and Folders -- Permanently Deleting Files and Folders -- Safe Deletes with the send2trash Module -- Walking a Directory Tree -- Compressing Files with the zipfile Module -- Reading ZIP Files -- Extracting from ZIP Files -- Creating and Adding to ZIP Files -- Project: Renaming Files with American-Style Dates to European-Style Dates -- Step 1: Create a Regex for American-Style Dates -- Step 2: Identify the Date Parts from the Filenames -- Step 3: Form the New Filename and Rename the Files -- Ideas for Similar Programs -- Project: Backing Up a Folder into a ZIP File -- Step 1: Figure Out the ZIP File's Name -- Step 2: Create the New ZIP File -- Step 3: Walk the Directory Tree and Add to the ZIP File -- Ideas for Similar Programs -- Summary -- Practice Questions -- Practice Projects -- Selective Copy -- Deleting Unneeded Files -- Filling in the Gaps -- 10. Debugging -- Raising Exceptions -- Getting the Traceback as a String -- Assertions -- Using an Assertion in a Traffic Light Simulation -- Disabling Assertions -- Logging -- Using the logging Module -- Don't Debug with print() -- Logging Levels -- Disabling Logging -- Logging to a File -- IDLE's Debugger -- Go -- Step -- Over -- Out -- Quit -- Debugging a Number Adding Program -- Breakpoints -- Summary -- Practice Questions -- Practice Project -- Debugging Coin Toss -- 11. …”
Libro electrónico -
1362Publicado 2010Tabla de Contenidos: “…-- Building Modules -- Installing Modules -- Generating Module Dependencies -- Loading Modules -- Managing Configuration Options -- Module Parameters -- Exported Symbols -- The Device Model -- Kobjects -- Ktypes -- Ksets -- Interrelation of Kobjects, Ktypes, and Ksets -- Managing and Manipulating Kobjects -- Reference Counts -- sysfs -- Adding and Removing kobjects from sysfs -- Adding Files to sysfs -- The Kernel Events Layer -- Conclusion -- 18 Debugging -- Getting Started -- Bugs in the Kernel -- Debugging by Printing -- Robustness -- Loglevels -- The Log Buffer -- syslogd and klogd -- Transposing printf() and printk() -- Oops -- ksymoops -- kallsyms -- Kernel Debugging Options -- Asserting Bugs and Dumping Information -- Magic SysRq Key -- The Saga of a Kernel Debugger -- gdb -- kgdb -- Poking and Probing the System -- Using UID as a Conditional -- Using Condition Variables -- Using Statistics -- Rate and Occurrence Limiting Your Debugging -- Binary Searching to Find the Culprit Change -- Binary Searching with Git -- When All Else Fails: The Community -- Conclusion -- 19 Portability -- Portable Operating Systems -- History of Portability in Linux -- Word Size and Data Types -- Opaque Types -- Special Types -- Explicitly Sized Types -- Signedness of Chars…”
Libro electrónico -
1363
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1364
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1366
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1367Publicado 2012Libro electrónico
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1368
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1369Publicado 1999Libro electrónico
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1370
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1371
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1372
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1373Publicado 2018Tabla de Contenidos: “…The HighGUI module in OpenCV -- Image and video handling in Qt -- The QImage class -- The QPixmap class -- The QImageReader and QImageWriter classes -- The QPainter class -- Camera and video handling in Qt -- Summary -- Chapter 5: The Graphics View Framework -- The Scene-View-Item architecture -- The Scene, QGraphicsScene -- The Items, QGraphicsItem -- The View, QGraphicsView -- Summary -- Chapter 6: Image Processing in OpenCV -- Image filtering -- Filtering functions in OpenCV -- Image transformation capabilities -- Geometric transformations -- Miscellaneous transformations -- Colors and color spaces -- Image thresholding -- Discrete Fourier transform -- Drawing in OpenCV -- Template matching -- Summary -- Chapter 7: Features and Descriptors -- Base of all algorithms - the Algorithm class -- The 2D Features Framework -- Detecting features -- KAZE and AKAZE -- The BRISK class -- FAST -- GFTT (Good Features to Track) -- ORB -- Extracting and matching descriptors -- How to choose an algorithm -- Accuracy -- Speed -- Resource usage -- Availability -- Summary -- Chapter 8: Multithreading -- Multithreading in Qt -- Low-level multithreading using QThread -- Subclassing QThread -- Using the moveToThread function -- Thread synchronization tools -- Mutexes -- Read-write locks -- Semaphores -- Wait conditions -- High-level multithreading using QtConcurrent -- Summary -- Chapter 9: Video Analysis -- Understanding histograms -- Understanding back-projection images -- Histogram comparison -- Histogram equalization -- MeanShift and CamShift -- Background/foreground detection -- Summary -- Chapter 10: Debugging and Testing -- Debugging with Qt Creator -- Getting started with the debugging mode -- Qt Test Framework -- Creating a Unit Test -- Data-driven testing -- Benchmarking -- GUI testing -- testcase projects -- Summary -- Chapter 11: Linking and Deployment…”
Libro electrónico -
1374por Pruett, MarkTabla de Contenidos: “…Pipes Example""; ""Finding a Feed""; ""Back To Our Show, Already in Progress""; ""The Debugger""; ""Pipes Plumbing""; ""Tips, Tricks, and Quirks""; ""Using your Yahoo! …”
Publicado 2007
Libro electrónico -
1375por Vromans, JohanTabla de Contenidos: “…ThreadsAppendix A: Command-Line Options; Appendix B: The Perl Debugger; Appendix C: Perl Links; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z…”
Publicado 2011
Libro electrónico -
1376Publicado 2018Tabla de Contenidos: “…Working with command-line arguments (special variables, set and shift, getopt) -- Understanding set -- Understanding shift -- Resetting positional parameters -- Understanding getopts -- Understanding default parameters -- Working with arrays -- Creating an array and initializing it -- Accessing array values -- Summary -- Chapter 6: Neat Tricks with Shell Scripting -- Interactive shell scripts - reading user input -- Summarizing the read command with options -- The here document and the < -- < -- operator -- The here operator with the sort command -- The here operator with the wc command -- The utility ed and here operator -- A script for sending messages to all logged-in users -- Using the < -- < -- here operator for FTP usage and data transfer -- Turning off variable substitution -- The here string and the < -- < -- < -- operator -- File handling -- Introducing file handling -- Using exec to assign a file descriptor (fd) to file -- Understanding the opening, writing, and closing of a file -- Understanding reading from a file -- Understanding reading and writing to a file -- Using the read command on a file descriptor (fd) -- Reading from one file and writing to another file -- Displaying the file descriptor information from the /proc folder -- File handling - reading line by line -- Summarizing usage of the exec command -- Debugging -- Debugging mode - disabling the shell (option -n) -- Debugging mode - displaying commands (option -v) -- Debugging mode - the tracing execution (option -x) -- Using the set command -- Summary of debugging options for the set command -- The vi editor setting for debugging -- Good practices for Shell scripts -- Summary -- Chapter 7: Performing Arithmetic Operations in Shell Scripts -- Using a declare command for arithmetic -- Listing integers -- Using the let command for arithmetic…”
Libro electrónico -
1377Publicado 2017Tabla de Contenidos: “…. -- There's more... -- Chapter 10: Debugging -- Introduction -- Debugging Node.js using the debug module -- Getting ready -- How to do it... -- How it works... -- There's more... -- Debugging Node.js using node-inspector in Google Chrome -- Getting ready -- How to do it... -- How it works... -- There's more... -- Debugging Node.js using JetBrain's WebStorm IDE -- Getting ready -- How to do it... -- How it works... -- Production error tracking and debugging with Sentry.io -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 11: Automated Testing -- Introduction -- Creating unit tests for Node.js using the Mocha testing library -- Getting ready -- How to do it…”
Libro electrónico -
1378Publicado 2023Tabla de Contenidos: “…Introducing the WCT -- Origins of the WCT -- Reviewing recent toolkit releases -- Exploring the WCT Gallery app -- Installing and launching the app -- Controls -- Using controls from the toolkit -- Creating the WinUI project -- Referencing WCT packages -- Adding data to the DataGrid control -- Adding controls to the MainWindow control -- Exploring the toolkit's helpers, services, and extensions -- Helpers -- Extensions -- .NET Community Toolkit features -- Summary -- Questions -- Chapter 10: Accelerating App Development with Template Studio -- Technical requirements -- Overview of Template Studio for WinUI -- Starting a new WinUI project with Template Studio -- Exploring the code generated by Template Studio -- Exploring the Core project -- Exploring the main project -- Exploring the MSTest project -- Template Studio extensions for other UI frameworks -- Template Studio for WPF -- Template Studio for Uno Platform -- Summary -- Questions -- Part 3: Build and Deploy on Windows and Beyond -- Chapter 11: Debugging WinUI Applications with Visual Studio -- Technical requirements -- Debugging in Visual Studio -- Debugging local applications -- Debugging remote applications -- Common XAML layout mistakes -- Improving your XAML with static code analysis -- Pinpointing data binding failures -- Common mistakes in data binding -- Using the XAML Binding Failures window -- Debugging live data with Live Visual Tree and Live Property Explorer -- Coding with XAML Hot Reload -- Debugging with Live Visual Tree and Live Property Explorer -- Summary -- Questions -- Chapter 12: Hosting a Blazor Application in WinUI -- Technical requirements -- Getting started with ASP.NET Core and Blazor -- A brief history of ASP.NET and ASP.NET Core -- What is Blazor? …”
Libro electrónico -
1379por Cozzi, PatrickTabla de Contenidos:
Publicado 2012Biblioteca Universitat Ramon Llull (Otras Fuentes: Universidad Loyola - Universidad Loyola Granada, Biblioteca de la Universidad Pontificia de Salamanca)Libro electrónico -
1380Publicado 2016Tabla de Contenidos: “…Chapter 4: Object-Oriented JavaScriptUnderstanding objects; Behavior of JavaScript objects; Prototypes; Instance properties versus prototype properties; Inheritance; Getters and setters; Summary; Chapter 5: JavaScript Patterns; Design patterns; The namespace pattern; The module pattern; ES6 modules; The factory pattern; The mixin pattern; The decorator pattern; The observer pattern; JavaScript Model-View-* patterns; Model-View-Controller; Models; Views; Controllers; The Model-View-Presenter pattern; Model-View-ViewModel; Summary; Chapter 6: Testing and Debugging; Unit testing…”
Libro electrónico