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1128Publicado 1999Libro electrónico
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1135por Delbrêl, Madeleine 1904-1964
Publicado 2015Universidad Loyola - Universidad Loyola Granada (Otras Fuentes: Biblioteca de la Universidad de Navarra)Libro -
1136Publicado 2017Tabla de Contenidos: “…Numeric Processing -- 16. Testing, Debugging, and Optimizing -- 17. Networking Basics -- 18. …”
Libro electrónico -
1137por Wang, Wallace. authorTabla de Contenidos: “…Introduction -- Understanding programming -- Getting to know Xcode 8 -- The basics of creating a Mac program -- Getting help -- Learning Swift with playgrounds -- Manipulating numbers and strings -- Making decisions with Branches -- Repeating code with loops -- Arrays and dictionaries -- Tuples and sets -- Storing code in functions -- Defining custom data types -- Creating classes and objects -- Inheritance, polymorphism, and extending classes -- Creating a user interface -- Working with storyboards -- Choosing commands with buttons -- Making choices with radio buttons, check boxes, date pickers, and sliders -- Using text with labels, text fields, and combo boxes -- Designing a user interface with constraints -- Using alerts and panels -- Creating pull-down menus -- Programming the touch bar -- Protocol-oriented programming -- Defensive programming -- Simplifying user interface design -- Debugging your programs -- Planning a program before and after coding…”
Publicado 2017
Libro electrónico -
1138Publicado 2014Tabla de Contenidos: “…Human Interface Devices (HID); 9. Tools for Debugging and Development; III. Graphics, Motion and Sound; 10. …”
Libro electrónico -
1139por Darwin, Ian F.Tabla de Contenidos: “…Getting Started: Compiling, Running, and Debugging -- 2. Interacting with the Environment -- 3. …”
Publicado 2001
Libro electrónico -
1140por Milbourne, PaulTabla de Contenidos: “…Basics -- How it All Began -- The new Interface of Flash CS4 -- Drawing with Flash’s Vector Tools -- External Assets and Symbol Management -- Working with blends, filters, and 3D Transformations -- Animation -- Basic Animation in Flash -- Playing with Dolls: Introducing Flash IK -- Actionscript -- The Programming Primer: A Flash Designer’s Intro to Actionscript 3.0 -- The Building Blocks of Interactivity -- Learning the Display Model and Bringing It All Together -- Managing External Assets and Communication -- XML: The Best Way in and Out of Flash -- Additional User Interfaces -- Working with Text and Strings -- Using Components -- Enhanced Media Development -- Using the Adobe Media Encoder—A Crash Course -- Working With Audio in Flash -- Working With Video in Flash -- Preparing Your Project for Deployment -- Publishing, Exporting, and Debugging Your Flash Project -- Building Air Applications with Flash CS4…”
Publicado 2009
Libro electrónico