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  1. 1061
    por Wolber, David
    Publicado 2011
    Tabla de Contenidos: “…Understanding an app's architecture -- 15. Engineering and debugging an app -- 16. Programming your app's memory -- 17. …”
    Libro electrónico
  2. 1062
    Publicado 2018
    Tabla de Contenidos: “…Introducing C# -- Writing a C# program -- Variables and expressions -- Flow control -- More about variables -- Functions -- Debugging and error handling -- Introduction to object-oriented programming -- Defining classes -- Defining class members -- Collections, comparisons, and conversions -- Generics -- Additional C# techniques -- Part 2. …”
    Libro electrónico
  3. 1063
    Publicado 2015
    Tabla de Contenidos: “…-- Passing code with behavior parameterization -- Lambda expressions -- Functional-style data processing -- Introducing streams -- Working with streams -- Collecting data with streams -- Parallel data processing and performance -- Effective Java 8 programming -- Refactoring, testing, and debugging -- Default methods -- Using Optional as a better alternative to null -- CompletableFuture: composable asynchronous programming -- New Date and Time API -- Beyond Java -- Thinking functionally -- Functional programming techniques -- Blending OOP and FP: comparing Java 8 and Scala -- Conclusions and where next for Java -- Appendix A. …”
    Libro electrónico
  4. 1064
    Publicado 2016
    Tabla de Contenidos: “…Preventing SQL injection attacks -- Using Diagnostic Tools and Historical Debugging -- Setting conditional breakpoints -- Using PerfTips to identify bottlenecks in code -- Chapter 13: Creating a Web Application in Azure -- Introduction -- Creating a database in Azure for testing -- Creating a web application and hosting on Azure -- Using virtual machines on Azure -- Index…”
    Libro electrónico
  5. 1065
    Publicado 2001
    Tabla de Contenidos: “…Software Engineering Integration with HTML Sprinkling PHP within an HTML Document Using PHP to Output All HTML Separating HTML from PHP Creating <SELECT> Fields Passing Arrays in Forms Design Writing Requirements Specifications Writing Design Documents Using CVS Modularization Using include FreeEnergy FastTemplate Midgard Ariadne Preserving State and Providing Security Cloaking URLs Friendly to Search Engines Running a Script Regularly Efficiency and Debugging Measuring Performance Fetching Database Query Results When to Store Content in a Database In-Line Debugging Remote Debugging Simulating HTTP Connections…”
    Libro electrónico
  6. 1066
    por Bates, Martin, 1952-
    Publicado 2008
    Tabla de Contenidos:
    Libro electrónico
  7. 1067
    Publicado 2022
    Tabla de Contenidos: “…Trimming the sprite sheet -- Adding the trimmed sheet -- Colliding with an obstacle -- A bounding box for a stone -- A bounding box for RedHatBoy -- Crashing on the collision -- Jumping onto a platform -- Adding a platform -- Collision from below -- Transparency in bounding boxes -- Summary -- Chapter 6: Creating an Endless Runner -- Technical requirements -- Scrolling the background -- Fixing RHB in x -- An infinite background -- Refactoring for endless running -- f32 versus i16 -- A more useful Rect -- Obstacle traits -- Removing obstacles as they go off screen -- Sharing a sprite sheet -- Many different platforms -- Creating a dynamic level -- Creating one segment -- Adding a timeline -- Creating segments -- Summary -- Chapter 7: Sound Effects and Music -- Technical requirements -- Adding the Web Audio API to the engine -- Playing a sound in Rust -- Loading the sound -- Adding audio to the engine -- Playing sound effects -- Refactoring RedHatBoyContext and RedHatBoy -- Adding a sound effect -- Playing long music -- Summary -- Chapter 8: Adding a UI -- Technical requirements -- Design a new game button -- Preparing a UI -- Showing the button with Rust -- Show the button on game over -- A state machine review -- Redesigning to a state machine -- Start a new Game -- Pre-loading -- Summary -- Part 3: Testing and Advanced Tricks -- Chapter 9: Testing, Debugging, and Performance -- Technical requirements -- Creating automated tests -- Test-driven development -- Getting started -- Pure functions -- Hiding the Browser module -- Browser tests -- Async tests -- Debugging the game -- Log versus error versus panic -- Linting and Clippy -- Measuring performance with a browser -- Frame rate counter -- Browser debugger -- Checking memory -- Summary -- Chapter 10: Continuous Deployment -- Technical requirements -- Creating a CI/CD pipeline -- GitHub Actions…”
    Libro electrónico
  8. 1068
    por Feronato, Emanuele
    Publicado 2012
    Tabla de Contenidos: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello Box2D World; Downloading and installing Box2D for Flash; Hello Box2D World; Defining the Box2D World; Running the simulation; Summary; Chapter 2: Adding Bodies to the World; Your first simulation - a ball falling on the floor; Creating a circular shape; Creating a fixture; Using debug draw to test your simulation; Creating a box shape; Different body types - static, dynamic, and kinematic; Density, friction, and restitution; Creating a Totem Destroyer level…”
    Libro electrónico
  9. 1069
    Tabla de Contenidos: “…Retrieving and Displaying Twitter Accounts -- Configuring the Feed View -- Configuring the Tweet View -- Configuring the Compose View -- Discovering the Collection View -- Embedding a Tab Bar Controller -- Persisting User Preferences with NSUserDefaults -- Adding a Collection View Controller -- Configuring a Collection View -- Displaying Items in a Collection View -- Summary -- Chapter 9: Frameworks, Libraries, and Targ ets -- Understanding Frameworks -- Creating the Project -- Adding a Framework -- Manipulating a Map View -- Subclassing MKPointAnnotation -- Static Libraries -- Creating a Static Library -- Adding an Aggregate Target -- Adding a Static Library to a Project -- Working with Multiple Targets -- Discovering Modules -- Enabling Modules for Older Projects -- Summary -- Chapter 10: Advanced Editing -- Getting Started -- Efficient Editing -- Changing Color Schemes -- Creating a New Theme -- Sharing or Importing a Theme -- Organizing and Navigating Code -- Creating Code Reminders -- Using the Jump Bar -- Organizing Code with Pragma Marks -- Building the Scene -- Folding Code -- The Code Snippet Library -- Using Code Snippets -- Creating Code Snippets -- Summary -- Chapter 11: Debugging and Analysis -- Building the Application -- Using Breakpoints to Resolve Logical Errors -- Setting a Breakpoint -- The Debug Navigator -- The Debug Area -- The Breakpoint Navigator -- Conditional Breakpoints -- Runtime Errors -- Using Exception Breakpoints -- Compile-Time Errors -- The Issue Navigator -- Tools to Help with Debugging -- Debugging Location -- Print Debugging with the Printer Simulator -- Summary -- Part 3: Final Preparations and Releasing -- Chapter 12: Version Control with Git -- Why Use Version Control? …”
    Libro electrónico
  10. 1070
    por Jesse, Ralf
    Publicado 2014
    Tabla de Contenidos: “…; 4.1 Grundlegende Hinweise; 4.2 Erstellen des Projekts 04_01_Blinky; 4.2.1 Importieren der Schablone; 4.2.2 Der Sourcecode von Blinky; 4.3 Blinky im Debugger ausführen; 4.4 Debugging light; 4.4.1 Was Sie benötigen; 4.4.2 Konfiguration der Schnittstelle; 4.4.3 Programm laden und ausführen; 4.4.4 Vorteile und Nachteile dieser Methode; Teil II: Einfache Grundlagen der Elektronik; Der ATMEL SAM3S4B…”
    Libro electrónico
  11. 1071
    Publicado 2018
    Tabla de Contenidos: “…The and (num1, num2) function -- The or (num1, num2) function -- The xor (num1, num2) function -- The lshift (val, count) function -- The rshift (val, count) function -- The compl (num) function -- User-defined functions -- Function definition and syntax -- Calling user-defined functions -- Controlling variable scope -- Return statement -- Making indirect function calls -- Summary -- Chapter 9: GNU's Implementation of AWK - GAWK (GNU AWK) -- Things you don't know about GAWK -- Reading non-decimal input -- GAWK's built-in command line debugger -- What is debugging? -- Debugger concepts -- Using GAWK as a debugger -- Starting the debugger -- Set breakpoint -- Removing the breakpoint -- Running the program -- Looking inside the program -- Displaying some variables and data -- Setting watch and unwatch -- Controlling the execution -- Viewing environment information -- Saving the commands in file -- Exiting the debugger -- Array sorting -- Sort array by values using asort( ) -- Sort array indexes using asorti() -- Two-way inter-process communication -- Using GAWK for network programming -- TCP client and server (/inet/tcp) -- UDP client and server ( /inet/udp ) -- Reading a web page using HttpService -- Profiling -- Summary -- Chapter 10: Practical Implementation of AWK -- Working with one-liners for text processing and pattern matching with AWK -- Selective printing of lines with AWK -- Modifying line spacing in a file with AWK -- Numbering and calculations with AWK -- Selective deletion of certain lines in a file with AWK -- String operation on selected lines with AWK -- Array creation with AWK one-liner -- Text conversion and substitution in files with AWK -- One-liners for system administrators -- Use case examples of pattern matching using AWK -- Parsing web server (Apache/Nginx) log files -- Understanding the Apache combined log format…”
    Libro electrónico
  12. 1072
    por WEAVER, JAMES
    Publicado 2023
    “…Packed with helpful programming examples, tables, figures, and lists, this handy book helps you find the information you need to develop and debug quantum programs. Whether you're focused on business, engineering, or scientific applications, you'll learn how to choose and apply appropriate Qiskit classes, methods, and functions. …”
    Libro electrónico
  13. 1073
    por Tuomanen, Brian
    Publicado 2018
    “…You'll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you'll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS. …”
    Libro electrónico
  14. 1074
    Publicado 2020
    “…Through step-by-step walk-throughs, code snippets, and notebooks, you’ll be able to: Learn Python, SQL, Scala, or Java high-level Structured APIs Understand Spark operations and SQL Engine Inspect, tune, and debug Spark operations with Spark configurations and Spark UI Connect to data sources: JSON, Parquet, CSV, Avro, ORC, Hive, S3, or Kafka Perform analytics on batch and streaming data using Structured Streaming Build reliable data pipelines with open source Delta Lake and Spark Develop machine learning pipelines with MLlib and productionize models using MLflow…”
    Libro electrónico
  15. 1075
    Publicado 2014
    “…Learn programming basics such as the Model-View-Controller theory Dive into Swift’s types, collections, loops, and conditional statements Start writing your own Swift functions and classes Learn about various iOS controllers for building multi-screen apps Debug your app, and add App Icons and Launch Images Get up to speed on Auto Layout, Apple’s interface layout system Find a user’s location with Core Location, and plot it on a map with Map Kit Integrate the camera and the iOS Photo Library into your app Get acquainted with the Objective-C language—and understand when you should use it Steve Derico is the founder and lead iOS Developer at Bixby Apps. …”
    Video
  16. 1076
    Publicado 2020
    “…Progressing through the sections, you'll work with the JavaScript syntax and also discover ways to easily debug JavaScript code. One of the main reasons why JavaScript is so popular is because of its ability to interact with a web page. …”
    Video
  17. 1077
    Publicado 2016
    “…What You Will Learn Install and manage Odoo environments and instances Use Models to define your application's data structures Add business logic to your applications Implement automated tests and debug Odoo apps Use back-end views to create a user interface Get to know about the access security model and internationalization features Develop front-end website features Extend the web client with new widgets and features In Detail Odoo is a full-featured open source ERP with a focus on extensibility. …”
    Libro electrónico
  18. 1078
    Publicado 2017
    “…What You Will Learn Install Chef server on your own hosts Integrate Chef with cloud services Debug your cookbooks and Chef runs using the numerous inspection and logging facilities of Chef Extend Chef to meet your advanced needs by creating custom plugins for Knife and Ohai Create a perfect model system Use the best test-driven development methodologies In Detail Chef is a configuration management tool that turns IT infrastructure into code. …”
    Libro electrónico
  19. 1079
    Publicado 2017
    “…Click your way to automating various business processes using Salesforce Visual Workflow About This Book Develop an application using Point and Click with the help of Flow Get to grips with various ways to launch a Flow Capture data from an external user without using the Visualforce page Save user input into the database, and learn how to query and manipulate the data Discover various ways to debug and deploy Flow and Process Builder Understand the concepts of Subflow and Login Flow Handle complex business processes using Process builder and keep them clean Use existing or new Flows to work with Salesforce Lightning Experience. …”
    Libro electrónico
  20. 1080
    Publicado 2016
    “…You will gradually learn all about reactive extensions, programming, testing, and debugging observable sequence, and integrating events from CLR data-at-rest or events. …”
    Libro electrónico