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  1. 561
    Publicado 2014
    Tabla de Contenidos: “…Chapter 6: Troubleshooting Common ProblemsProblem statement 1; Debugging steps; Problem statement 2; Debugging steps; Problem statement 3; Debugging steps; Problem statement 4; Debugging steps; Problem statement 5; Debugging steps; Problem statement 6; Debugging steps; Problem statement 7; Debugging steps; Problem statement 8; Debugging steps; Problem statement 9; Debugging steps; Problem statement 10; Debugging steps; Problem statement 11; Debugging steps; Problem statement 12; Debugging steps; Summary; Chapter 7: An Overview of Sales and Service Cloud; A sales cycle; Territory management…”
    Libro electrónico
  2. 562
    Publicado 1979
    Libro
  3. 563
    Publicado 2018
    Tabla de Contenidos: “…Application programming in a cross-development environment -- 7 Accessing hardware -- Review -- ARM I/O Architecture -- LEDs -- Accessing I/O From Linux: Our First Program -- Creating a Project -- The Target Execution Environment -- The led Program -- The Makefile -- A Data Acquisition Example -- Set Up the Hardware -- Accessing the Analog Subsystem -- Resources -- 8 Debugging embedded software -- Remote Debugging With Eclipse -- Remote Debug Launch Configuration -- A Thermostat -- Host Workstation as Debug Environment -- Advanced Breakpoint Features -- Debugger Services Framework -- Configuring Remote System Explorer -- Debugging With Remote System Explorer -- Resources -- 9 Posix threads -- Threads -- Thread Attributes -- Synchronization: Mutexes -- Mutex Attributes -- Problems With Solving the Resource Sharing Problem: Priority Inversion -- Communication: Condition Variables -- Condition Variable Attributes -- Thread Termination and Cancellation…”
    Libro electrónico
  4. 564
    por Darwin, Ian F.
    Publicado 2004
    Tabla de Contenidos: “…; See Also; 1.11 Debugging Printouts; Problem; Solution; Discussion; See Also; 1.12 Maintaining Program Correctness with Assertions; Problem; Solution; Discussion; 1.13 Debugging with JDB; Problem; Solution; Discussion; 1.14 Unit Testing: Avoid the Need forDebuggers; Problem; Solution; Discussion; See Also; 1.15 Getting Readable Tracebacks; Problem; Solution; Discussion; 1.16 Finding More Java Source Code; Problem; Solution; Discussion; 1.17 Program: Debug; Interacting with the Environment…”
    Libro electrónico
  5. 565
    Publicado 2013
    Libro electrónico
  6. 566
    Publicado 2023
    “…In Troubleshooting Java: Read, debug, and optimize JVM applications you will learn how to: Determine what code does the first time you see it Expose code logic problems Evaluate heap dumps to find memory leaks Monitor CPU consumption to optimize execution Use thread dumps to find and solve deadlocks Easily follow a service-oriented or microservices system Properly use logging to better understand Java app execution Use Java debuggers efficiently Searching for bugs, detangling messy legacy code, or evaluating your codebase for new features sucks up much of a developer's time. …”
    Video
  7. 567
    por Mueller, John, 1958-
    Publicado 2011
    Tabla de Contenidos: “…Adding and Configuring the WebArray Project Controls -- Adding the WebArray Code -- Tracing Through the WebArray Example -- Creating the WebStructure Project -- Starting the WebStructure Project -- Adding and Configuring the WebStructure Project Controls -- Adding the WebStructure Code -- Tracing Through the Structure Example -- Get Going with C# -- Working with Silverlight Applications -- Understanding the Silverlight Development Difference -- Developing a Basic Silverlight Application -- Starting the BasicSilverlight Application -- Adding and Configuring the BasicSilverlight Project Controls -- Adding the BasicSilverlight Project Code -- Tracing Through the BasicSilverlight Project Example -- Configuring Your Silverlight Application for Debugging -- Setting the Browser Configuration -- Debugging with Firefox -- Adding XML Data Support to a Silverlight Application -- Starting the SilverlightXML Application -- Adding and Configuring the SilverlightXML Project Controls -- Adding the SilverlightXML Project Code -- Tracing Through the SilverlightXML Project Example -- Get Going with C# -- Debugging Applications -- Understanding the Debugging Basics -- Stepping Through the Code -- Working with the Debug Class -- Adding Debug Statements to the Example -- Working with the Trace Class -- Working with Watches -- Using Visualizers -- Drilling Down into Data -- Understanding the Call Stack -- Using the Immediate Window -- Working with Exceptions -- Understanding an Exception Dialog Box -- Communicating with the Administrator Using the Event Log -- Get Going with C#…”
    Libro electrónico
  8. 568
    Publicado 2016
    Tabla de Contenidos: “…Creating a game application - Stage 1Creating a game application - stage 2; Debugging your code using print statements; Using the debugger; Chapter 3: Programming I/O; Introduction; Performing arithmetic operations; Illustrating machine storage classes; Configuring GPIO ports; Configuring UART ports; Handling interrupts; Using timers to create a digital clock; Chapter 4: Assembly Language Programming; Introduction; Writing Cortex-M4 assembly language; Passing parameters between C and the assembly language; Handling interrupts in assembly language; Implementing a jump table…”
    Libro electrónico
  9. 569
    por Dawes, Adam
    Publicado 2013
    Tabla de Contenidos: “…""Selecting an Emulator Image""""Running on a Real Device""; ""Registering the Device""; ""Deploying to the Device from Visual Studio""; ""Debugging""; ""Breakpoints""; ""Debug Output""; ""Cross-Platform Development""; ""Building Entirely Separate Projects""; ""Using Shared Source Files""; ""Choosing a Development Approach""; ""Getting Help""; ""MSDN""; ""Search Engines""; ""Microsoftâ€?…”
    Libro electrónico
  10. 570
    Publicado 2016
    Tabla de Contenidos: “…Use the Cache Management Functions to Guarantee Coherency -- Exercise 6.5 Data Cache Configuration -- Double Precision Floating Point Unit -- Functional Safety -- Cortex-M7 Safety Features -- Safety Documentation -- Development Tools -- Conclusion -- 7 Debugging with CoreSight -- Introduction -- CoreSight Hardware -- Debugger Hardware -- CoreSight Debug Architecture -- Exercise 7.1 CoreSight Debug -- Hardware Configuration -- Software Configuration -- Debug Limitations -- Instrumentation Trace -- Exercise 7.2 Setting Up the ITM -- System Control Block Debug Support -- Tracking Faults -- Exercise 7.3 Processor Fault Exceptions -- Instruction Trace with the Embedded Trace Macrocell -- Exercise 7.4 Using the ETM Trace -- CMSIS-DAP -- Cortex-M0+ MTB -- Exercise 7.5 Micro Trace Buffer -- CMSIS System Viewer Description -- Exercise 7.6 CMSIS-SVD -- Conclusion Debug Features Summary -- 8 Practical DSP for Cortex-M4 and Cortex-M7 -- Introduction -- Hardware FPU -- FPU Integration -- FPU Registers -- Cortex-M7 FPU -- Enabling the FPU -- Exceptions and the FPU -- Using the FPU -- Exercise 8.1 Floating Point Unit -- Cortex-M4/M7 DSP and SIMD Instructions -- Exercise 8.2 SIMD Instructions -- Exercise 8.3 Optimizing DSP Algorithms -- The CMSIS-DSP Library -- CMSIS-DSP Library Functions -- Exercise 8.3 Using the CMSIS-DSP Library -- DSP Data Processing Techniques -- Exercise 8.4 FIR Filter with Block Processing -- Fixed Point DSP with Q Numbers -- Exercise 8.5 Fixed Point FFT Transform -- Conclusion -- 9 Cortex Microcontroller Software Interface Standard-Real-Time Operating System -- Introduction -- First Steps with CMSIS-RTOS -- Accessing the CMSIS-RTOS API -- Threads -- Starting the RTOS -- Exercise 9.1 A First CMSIS-RTOS Project -- Creating Threads -- Exercise 9.2 Creating and Managing Threads -- Thread Management and Priority…”
    Libro electrónico
  11. 571
    Publicado 2001
    “…Embedded Linux provides the reader the information needed to design, develop, and debug an embedded Linux appliance. It explores why Linux is a great choice for an embedded application and what to look for when choosing hardware…”
    Libro electrónico
  12. 572
    por Leung, Tim
    Publicado 2012
    Tabla de Contenidos:
    Libro electrónico
  13. 573
    por Delahaye, Sylvie
    Publicado 2002
    Tabla de Contenidos: “…2.4.4 System programmer notes -- 2.4.5 Look out for your PF keys -- 2.4.6 How to quickly locate a record in browse -- 2.4.7 What to do when a copybook fails to compile -- 2.4.8 Record structure defined in source application program -- 2.4.9 Watch out for that bad disposition -- 2.5 Copybook and include -- 2.6 Product updates -- 2.6.1 Multiple Find with Version 3 -- 2.6.2 QSAM allocation using a model -- 2.6.3 Work with VTOC -- 2.6.4 Get information about a load module -- 2.6.5 Dynamic template -- 2.6.6 Compare data sets using templates -- 2.6.7 Edit related tables -- 2.6.8 Load IMS database -- Chapter 3. Introduction to Debug Tool and Debug Tool Utilities and Advanced Functions V3.1 -- 3.1 Start by validating your software levels -- 3.1.1 APAR information -- 3.2 What you need to prepare your application program -- 3.2.1 A description of the TEST compile option -- 3.2.2 Required files -- 3.2.3 Link-edit options -- 3.2.4 Defining run-time options using CEEUOPT -- 3.2.5 Sample batch compile job -- 3.2.6 Compile and link your program by using Debug Tool utilities -- 3.2.7 Summary -- 3.3 What are the Debug Tool user interfaces -- 3.3.1 Batch mode user interface -- 3.3.2 Main frame interface (MFI) -- 3.3.3 Remote debugger interface -- 3.3.4 Summary -- 3.4 What it takes to debug your application program -- 3.4.1 A description of the TEST run-time option -- 3.4.2 How to determine your site's run-time options -- 3.4.3 What else is required -- 3.4.4 Debug Tool's supporting files -- 3.4.5 Batch invocation -- 3.4.6 Testing an application in TSO -- 3.4.7 Testing an application using DTSU -- 3.4.8 Testing multiple step batch applications -- 3.4.9 DB2 application program considerations -- 3.4.10 DB2 stored procedures considerations -- 3.4.11 IMS application program considerations -- 3.4.12 CICS application program considerations…”
    Libro electrónico
  14. 574
    Publicado 1992
    Tabla de Contenidos: “…pt. 1. Debugging the hardware -- pt. 2. Creating and debugging your system software -- pt. 3. …”
    Libro electrónico
  15. 575
    Publicado 2017
    Tabla de Contenidos: “…-- Think globally act locally -- Finishing the Prefab -- Ball Spawn Point -- SkeeSpawner -- Speed indicator -- GameBall Prefab -- Tags and Layers -- ThrowBall.cs -- Finishing touches -- Updating Placeskee ballMachine -- ApplicationManager -- Action makes sound -- Some quick house cleaning -- Replacing the main Prefab -- Summary -- Chapter 10: Fixing Problems -- The Application Manager -- Seeing it all at once -- What does our Application Manager do? -- Debugging -- Bring the black flag -- Inspector -- Unity Property Attributes -- Unity Inspector Debug Mode -- Debug.Log/Console window -- Visual Studio Debugger -- Profiling and fixing performance -- HoloLens Developers Portal -- HoloToolkit FPS prefab -- Unity Profiler -- Visual Studio performance profiler -- Unity Frame Debugger -- Visual Studio Graphics Debugger -- Simplygon -- Summary -- Index…”
    Libro electrónico
  16. 576
    Publicado 2017
    Tabla de Contenidos: “…Cover -- Title Page -- Copyright -- Credits -- Foreword -- About the Authors -- About the Reviewers -- www.PacktPub.com -- Customer Feedback -- About nearForm -- Table of Contents -- Preface -- Chapter 1: Debugging process* -- Introduction -- Debugging Node with Chrome Devtools -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using node-inspector with older Node versions -- Immediately pausing a process on start -- node debug -- See also -- Enhancing stack trace output -- Getting ready -- How to do it... -- How it works... -- There's more... -- Infinite stack trace limit in development -- Stack trace layout -- Asynchronous stack traces -- See also -- Enabling debug logs -- Getting ready -- How to do it... -- How it works... -- There's more... -- Instrumenting code with debug -- Using debug in production -- JSON logging with pino-debug -- See also -- Enabling core debug logs -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating our own NODE_DEBUG flags -- Debugging Node core libraries -- See also -- Chapter 2: Writing Modules -- Introduction -- Scaffolding a module -- Getting ready -- How to do it... -- How it works... -- There's more... -- Reinitializing -- Versioning -- See also -- Installing dependencies -- Getting ready -- How to do it... -- How it works... -- There's more... -- Installing development dependencies -- Using npm run scripts -- Eliminating the need for sudo -- See also -- Writing module code -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adding tests -- Modernizing syntax -- See also -- Publishing a module -- Getting ready -- How to do it... -- How it works... -- There's more... -- Detecting Vulnerabilities -- Extraneous dependencies -- Prepublish -- Decentralized publishing -- See also -- Using a private repository -- Getting ready…”
    Libro electrónico
  17. 577
    Publicado 2019
    “…You will first explore NgRx to set up the state, add a store, debug its state, and customize the saved router state. …”
    Video
  18. 578
    Publicado 2013
    “…Xcode and Instruments Fundamentals LiveLessons covers how to develop and debug applications with the Xcode IDE and how to use Instruments to perform sophisticated debugging and performance analysis. …”
    Video
  19. 579
    por Hammond, Mark
    Publicado 2000
    Tabla de Contenidos:
    Libro electrónico
  20. 580
    por Blair-Chappell, Stephen E.
    Publicado 2012
    Tabla de Contenidos: “…; Intel Parallel Studio XE; Intel Parallel Advisor; The Advisor Workflow; Surveying the Site; Annotating Code; Checking Suitability; Checking Correctness; Replacing Annotations; Intel Parallel Composer XE; Intel C/C++ Optimizing Compiler; Profile-Guided Optimization; Cilk Plus; OpenMP; Intel Threading Building Blocks; Intel Integrated Performance Primitives; An Application Example; IPP and Threading; Intel Parallel Debugger Extension; Intel Debugger; Math Kernel Library; VTune Amplifier XE; Hotspot Analysis; Concurrency Analysis…”
    Libro electrónico