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541
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542Publicado 2015Tabla de Contenidos: “…Reverse-Engineering ToolsCommand-Line Tools versus GUI Tools; Debugging Symbols; Tricks for Retrieving Debugging Symbols; Debugging Tricks; Backdoors and Configuration Settings; Kernel Debugging; Debugging User-Mode Processes with a Kernel-Mode Debugger; Analyzing AV Software with Command-Line Tools; Porting the Core; A Practical Example: Writing Basic Python Bindings for Avast for Linux; A Brief Look at Avast for Linux; Writing Simple Python Bindings for Avast for Linux; The Final Version of the Python Bindings; A Practical Example: Writing Native C/C++ Tools for Comodo Antivirus for Linux…”
Libro electrónico -
543por Dang, BruceTabla de Contenidos: “…Analysis of Real-Life Drivers Chapter 4 Debugging and Automation; The Debugging Tools and Basic Commands; Setting the Symbol Path; Debugger Windows; Evaluating Expressions; Process Control and Debut Events; Registers, Memory, and Symbols; Breakpoints; Inspecting Processes and Modules; Miscellaneous Commands; Scripting with the Debugging Tools; Pseudo-Registers; Aliases; Language; Script Files; Using Scripts Like Functions; Example Debug Scripts; Using the SDK; Concepts; Writing Debugging Tools Extensions; Useful Extensions, Tools, and Resources; Chapter 5 Obfuscation…”
Publicado 2014
Libro electrónico -
544
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545
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546
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547por Bryant, JayTabla de Contenidos: “…Merrily Down the StreamReading a File's Content; Writing a File's Content; Summary; CHAPTER 9 Writing and Reading XML; The Structure of XML; XML and Streams; DOM and SAX; Writing XML; Writing XML with DOM; Writing XML with Strings; Reading XML; Reading XML with DOM; Reading XML with SAX; A Word about Factory Classes; Summary; CHAPTER 10 Animation; Timing Is Everything; Animation: A Simple Example; Animating Multiple Items; Sprite Animation; Summary; CHAPTER 11 Debugging with Eclipse; The Flow of Debugging; Debugging without a Debugger; Starting the Eclipse Debugger; Breakpoints and Variables…”
Publicado 2012
Libro electrónico -
548por Tisdall, James D.Tabla de Contenidos: “…Fixing Bugs with Comments and Print Statements; The Perl Debugger; A program with bugs; How to start and stop the debugger; Debugger command summary; Stepping through statements with the debugger; Setting breakpoints; Fixing another bug; use warnings; and use strict; redux; Exercises; Chapter 7. …”
Publicado 2001
Libro electrónico -
549
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550por Corbet, JonathanTabla de Contenidos: “…Quick Reference; 4. Debugging Techniques; 4.2. Debugging by Printing; 4.2.2. …”
Publicado 2005
Libro electrónico -
551Publicado 2014Tabla de Contenidos: “…Chapter 6: Declaration Files and Library Integrations Declaration files; Third-party library integration; Installing NuGet packages; Integrating with jQuery; Integrating with Knockout; Using RequireJS; Summary; Chapter 7: Enhancing the Drawing Application; Converting to AMD modules; Binding the user controls; Reusable controls; Creating a View Model; Generating a single output file; Styling the application; Summary; Chapter 8: Debugging TypeScript; Debugging; Source maps; Debuggers; Test-driven development; Unit testing; Adding tests; Summary; Index…”
Libro electrónico -
552Publicado 2015Tabla de Contenidos: “…Compilation errors and the consoleDebugging with Debug.Log - custom messages; Overriding the ToString method; Visual debugging; Error logging; Editor debugging; Using the profiler; Debugging with MonoDevelop - getting started; Debugging with MonoDevelop - the Watch window; Debugging with MonoDevelop - continue and stepping; Debugging with MonoDevelop - call stack; Debugging with MonoDevelop - the Immediate window; Debugging with MonoDevelop - conditional breakpoints; Debugging with MonoDevelop - tracepoints; Summary; Chapter 3: Singletons, Statics, GameObjects, and the World; The GameObject…”
Libro electrónico -
553
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554
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555
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556
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557Publicado 2018Tabla de Contenidos: “…Other operators -- Objects -- Classes -- The : operator -- Tables inside of objects -- Inheritance -- Single inheritance -- Multiple inheritance -- Summary -- Chapter 4: Lua Libraries -- Technical requirements -- The global table -- Explicit variables -- Dynamic variables -- Environment -- math -- Trigonometry -- Changing numbers -- Comparing numbers -- Randomness -- Constants -- Everything else -- File IO -- Opening a file -- Writing data -- Reading data -- Reading line by line -- Reading bits of data -- Closing a file -- Interfacing with the operating system -- Working with time -- Interacting with the shell -- Working with files -- More strings -- Searching for a substring -- Extracting a substring -- Case manipulation -- Creating and loading modules -- Creating a module -- Loading and using modules -- Avoiding parsing -- Executing files -- Summary -- Chapter 5: Debugging Lua -- Technical requirements -- The debug library -- Introspective information -- The debug.getinfo return value -- Filtering the information -- Local variables -- Hooks -- Line ("l") -- Call ("c") -- Return ("r") -- Setting a counter -- Multiple hooks -- Traceback -- Debugger.lua -- Using debugger.lua -- Error-handling in Lua -- pcall and error -- assert -- Profiling -- The profile module -- Using the profile module -- Integrated development environments -- LuaEdit -- Breakpoints -- Locals and Watch -- Callstack -- Decoda -- Starting debugging -- Everything else -- Zero Brane Studio -- Selecting an interpreter -- Starting the debugger -- Visual Studio Code -- Summary -- Chapter 6: Embedding Lua -- Technical requirements -- Working with the C API -- The stack -- Pushing to the stack -- Querying the stack -- Reading from the stack -- Stack size -- Reading Lua variables from C -- Loading a Lua file -- Reading global variables -- Example -- Creating Lua variables from C.…”
Libro electrónico -
558Publicado 2015“…Learn how to write and debug scripts, manipulate data tables, construct display boxes, create JMP applications, and more…”
Libro electrónico -
559Publicado 2020“…Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Debug, Tweak and fine-tune your DIY electronics projects This hands-on guide shows, step by step, how to build, debug, and troubleshoot a wide range of analog electronic circuits. …”
Libro electrónico -
560por foy, brian d.Tabla de Contenidos: “…sysopenLimit Special Privileges; Summary; Further Reading; Chapter 4. Debugging Perl; Before You Waste Too Much Time; The Best Debugger in the World; Doing Whatever I Want; Program Tracing; Safely Changing Modules; Wrapping Subroutines; perl5db.pl; Alternative Debuggers; Using a Different Debugger with -D; Devel::ptkdb; Devel::ebug; Other Debuggers; EPIC; Komodo; Affrus; Summary; Further Reading; Chapter 5. …”
Publicado 2007
Libro electrónico