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15761Publicado 2018“…Presentación del editor: "Featuring a sweeping array of essays from scholars of state formation and development, this book presents an overview of approaches to studying the history of the state. …”
Libro -
15762Publicado 2010Tabla de Contenidos: “…Cover -- Contents -- Contents of C# 4.0 Topics -- Figures -- Tables -- Foreword -- Preface -- Acknowledgments -- About the Author -- 1 Introducing C# -- Hello, World -- Compiling and Running the Application -- C# Syntax Fundamentals -- Type Definition -- Main -- Statements and Statement Delimiters -- Whitespace -- Working with Variables -- Data Types -- Declaring a Variable -- Assigning a Variable -- Using a Variable -- Console Input and Output -- Getting Input from the Console -- Writing Output to the Console -- Comments -- Managed Execution and the Common Language Infrastructure -- C# and .NET Versioning -- Common Intermediate Language and ILDASM -- Summary -- 2 Data Types -- Fundamental Numeric Types -- Integer Types -- Floating-Point Types (float, double) -- Decimal Type -- Literal Values -- More Fundamental Types -- Boolean Type (bool) -- Character Type (char) -- Strings -- null and void -- null -- The void Nontype -- Categories of Types -- Value Types -- Reference Types -- Nullable Modifier -- Conversions between Data Types -- Explicit Cast -- Implicit Conversion -- Type Conversion without Casting -- Arrays -- Declaring an Array -- Instantiating and Assigning Arrays -- Using an Array -- Strings as Arrays -- Common Errors -- Summary -- 3 Operators and Control Flow -- Operators -- Plus and Minus Unary Operators (+, -) -- Arithmetic Binary Operators (+, -, *, /, %) -- Parenthesis Operator -- Assignment Operators (+=, -=, *=, /=, %=) -- Increment and Decrement Operators (++, --) -- Constant Expressions (const) -- Introducing Flow Control -- if Statement -- Nested if -- Code Blocks ({}) -- Scope and Declaration Space -- Boolean Expressions -- Relational and Equality Operators -- Logical Boolean Operators -- Logical Negation Operator (!) …”
Libro electrónico -
15763Publicado 2013Tabla de Contenidos: “…chapter 1 Number Systems and Number Representations -- chapter 2 X86 Processor Architecture -- chapter 3 Addressing Modes -- chapter 4 C Programming Fundamentals -- chapter 5 Data Transfer Instructions -- chapter 6 Branching and Looping Instructions -- chapter 7 Stack Operations -- chapter 8 Logical, Bit, Shift, and Rotate Instructions -- chapter 9 Fixed-Point Arithmetic Instructions -- chapter 10 Binary-Coded Decimal Arithmetic Instructions -- chapter 11 Floating-Point Arithmetic Instructions -- chapter 12 Procedures -- chapter 13 String Instructions -- chapter 14 Arrays -- chapter 15 Macros -- chapter 16 Interrupts and Input/Output Operations -- chapter 17 Additional Programming Examples…”
Libro electrónico -
15764Publicado 2012Tabla de Contenidos: “…The CLR's execution model -- Building, packaging, deploying, and administering applications and types -- Shared assemblies and strongly named assemblies -- Type fundamentals -- Primative, reference, and value types -- Type and member basics -- Constants and fields -- Methods -- Parameters -- Properties -- Events -- Generics -- Interfaces -- Chars, strings, and working with text -- Enumerated types and bit flags -- Arrays -- Delegates -- Custom attributes -- Nullable value types -- Exceptions and state management -- The managed heap and garbage collection -- CLR hosting and AppDomains -- Assembly loading and reflection -- Runtime serialization -- Interoperating with WinRT components -- Thread basics -- Compute-bound asynchronous operations -- I/O-bound asynchronous operations -- Primitive thread synchronization constructs -- Hybrid thread synchronization constructs…”
Libro electrónico -
15765Publicado 2017Tabla de Contenidos: “…Cover; Half Title; Title; Copyright; Contents; Acknowledgments; Part 1: Lua; Get Prepared; Variables, Tables, and Expressions; Functions; Control Structure Statements; Arrays and Lists; Object-Oriented Programming With Lua; Part 2: Display; Texts; Images; Shapes; Part 3: Move; Move Objects Around the Screen: The Interactive Way; Move Objects Around the Screen: Frame by Frame; Make Them Fall: The Physics Engine; Make Them Collide But Not Fall; Animate Images With Sprites; Part 4: Advanced Features; Add Sounds and Music; Menu and User Interface; The Screen Jungles; Save and Restore Data…”
Libro electrónico -
15766por Inden, MichaelTabla de Contenidos: “….) -- 3.2.4 Aufgabe 4: Reverse String (.....) -- 3.2.5 Aufgabe 5: Array Sum (.....) -- 3.2.6 Aufgabe 6: Array Min (.....)…”
Publicado 2021
Libro electrónico -
15767Publicado 2014Tabla de Contenidos: “…. -- Using memory_profiler for standalone Python programs -- Using the %memit magic command in IPython -- Other tools -- See also -- Understanding the internals of NumPy to avoid unnecessary array copying -- Getting ready -- How to do it... -- How it works... -- Why are NumPy arrays efficient? …”
Libro electrónico -
15768Publicado 1983“…Observador infatigable, intuitivo en sus actuaciones, heredero del néctar más puro de la sabiduría de Andreu Urra, fue también alumno del filósofo Jacques Maritain, al que conoció en Santander. …”
Libro -
15769Publicado 2023Tabla de Contenidos: “…Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: The Basics -- Keywords -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Basic HTML Structure and Tags -- Using Cascading Style Sheets -- JavaScript Programming -- Using a Text Editor -- Building the Applications -- Testing and Uploading the Application -- Summary -- Chapter 2: Dice Game -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Pseudorandom Processing and Mathematical Expressions -- Variables and Assignment Statements -- Programmer-Defined Functions -- Conditional Statements: if and switch -- Drawing on the Canvas -- Displaying Text Output Using a Form -- Building the Application and Making It Your Own -- Throwing a Single Die -- Throwing Two Dice -- The Complete Game of Craps -- Making the Application Your Own -- Testing and Uploading the Application -- Summary -- Chapter 3: Bouncing Ball -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Drawing a Ball or an Image or Images -- Gradients with a Side Trip to Explain Arrays -- Setting Up a Timing Event -- Calculating a New Position and Collision Detection -- Starting, Positioning and Restarting the video with use of an anonymous function -- Validation -- Stopping and Resuming Animation Triggered by Buttons -- HTML Page Reload -- Preloading Images -- Building the Application and Making It Your Own -- Testing and Uploading the Application -- Summary -- Chapter 4: Cannonball and Slingshot -- Introduction -- Critical Requirements -- HTML5, CSS, and JavaScript Features -- Arrays and Programmer-Defined Objects -- Rotations and Translations for Drawing -- Drawing Line Segments -- Mouse Events for Pulling on the Slingshot…”
Libro electrónico -
15770por Rollins, Mark. authorTabla de Contenidos: “…Energy Meter -- NXT Sound Sensor -- Messaging -- Unlimited and Count -- Logic and Time -- Switch -- Brick Buttons -- Color Sensor -- Reflected and Ambient Light Intensity -- Gyro Sensor -- Infrared Sensor -- Motor Rotation -- Temperature Sensor -- Timer -- Touch Sensor -- Ultrasonic Sensor -- Energy Meter -- NXT Sound Sensor -- Messaging -- Text -- Logic and Numeric -- Loop Interrupt -- Summary -- Chapter 3: Creating a LEGO MINDSTORMS EV3 Vehicle -- Instructions for Making a Souped-up Driver's Base Vehicle -- Programming the Vehicle with the Yellow Programming Blocks -- Brick Buttons -- Color Sensor Steering -- Reflected Light Intensity -- Gyro Sensor -- Infrared Sensor -- Motor Rotation -- Temperature Sensor -- Timer -- Touch Sensor -- Ultrasonic Sensor -- Energy Meter and NXT Sound Meter -- Other Methods for Building Vehicles -- Rack-and-Pinion Steering -- Four-Wheel Steering with Four-Wheel Drive -- Tank Tread Model -- Summary -- Chapter 4: Creating Visuals, Making Sounds, and Using Data on the EV3 Brick -- Display Programming Block -- Text -- Shapes -- Line -- Circle -- Rectangle -- Point -- Image -- Reset Screen -- The Image Editor -- Sound Programming Block -- Stop -- Play Files -- Play Tone -- Play Note -- Make your own Sound -- Brick Status Light Programming Block -- The Data Operations Programming Blocks -- Variable -- Text -- Numeric -- Logic -- Numeric Array and Logic Array -- Constant -- Arrays -- Array Append -- Read at Index -- Write at Index -- Array Length -- Logic -- Logic AND -- Logic OR -- Logic XOR -- Not A -- Math -- Round -- Compare -- Range -- Text -- Random -- Summary -- Chapter 5: Data Logging and Advanced Programming Blocks -- Open a New Experiment -- Graph Area -- Configuration Panel -- Experiment Configuration -- DataSet Table -- DataSet Calculation -- Graph Programming -- Hardware Page -- Content Editor…”
Publicado 2014
Libro electrónico -
15771Tabla de Contenidos: “…Defining Mutable RecordsThe Reference Type; Arrays; Array Comprehensions; Array Slicing; Control Flow; Calling Static Methods and Properties from .NET Libraries; Using Objects and Instance Members from .NET Libraries; Using Indexers from .NET Libraries; Working with Events from .NET Libraries; Pattern Matching over .NET Types; The | > Operator; Summary; Chapter 5: Object-Oriented Programming; Records As Objects; F# Types with Members; Object Expressions; Defining Classes; Optional Parameters; Additional Constructors; Defining Interfaces; Implementing Interfaces; Classes and Inheritance…”
Libro electrónico -
15772Publicado 2017Tabla de Contenidos: “…Introduction to the Data: What Is Gene Expression?NumPy N-Dimensional Arrays; Why Use ndarrays Instead of Python Lists?; Vectorization; Broadcasting; Exploring a Gene Expression Dataset; Reading in the Data with pandas; Normalization; Between Samples; Between Genes; Normalizing Over Samples and Genes: RPKM; Taking Stock; Chapter 2. …”
Libro electrónico -
15773por Cinar, OnurTabla de Contenidos: “…Static Methods; Data Types; Primitive Types; Reference Types; Operations on Reference Types; String Operations; New String; Converting a Java String to C String; Releasing Strings; Array Operations; New Array; Accessing the Array Elements; Operating on a Copy…”
Publicado 2012
Libro electrónico -
15774Publicado 2015Tabla de Contenidos: “…TransientsFast repetition; Performance miscellanea; Disabling assertions in production; Destructuring; Recursion and tail-call optimization (TCO); Premature end of iteration; Multimethods versus protocols; Inlining; Summary; Chapter 3: Leaning on Java; Inspecting the equivalent Java source for Clojure code; Creating a new project; Compiling the Clojure sources into Java bytecode; Decompiling the .class files into Java source; Compiling the Clojure source without locals clearing; Numerics, boxing, and primitives; Arrays; Reflection and type hints; An array of primitives; Primitives…”
Libro electrónico -
15775por Horton, Ivor. authorTabla de Contenidos: “…Comparing and Checking shared_ptr Objects weak_ptr Pointers; Algorithms ; Passing a Function as an Argument; Function Objects; Lambda Expressions ; Naming a Lambda Expression; Passing a Lambda Expression to a Function ; The Capture Clause ; Summary; Chapter 2: Using Sequence Containers; The Sequence Containers; Function Members That Are Common Between Containers; Using array Containers; Accessing Elements ; Using Iterators with array Containers ; Comparing array Containers; Using vector Containers; Creating vector Containers; The Capacity and Size of a Vector…”
Publicado 2015
Libro electrónico -
15776Publicado 2015Tabla de Contenidos: “…Exporting variablesWorking with read-only variables; Working with command line arguments (special variables, set and shift, getopt); Understanding set; Understanding shift; Resetting positional parameters; Understanding getopts; Understanding default parameters; Working with arrays; Creating an array and initializing it; Accessing array values; Summary; Chapter 6: Neat Tricks with Shell Scripting; Interactive Shell scripts - reading user input; Summarizing the read command with options; The here document and the << operator; The here operator with the sort command…”
Libro electrónico -
15777por Cinar, Onur. authorTabla de Contenidos: “…Structure of ResourcesResource Groups; Property Animation Resources; Tween Animation Resources; Color State List Resources; Drawable Resources; Bitmap File; XML Bitmap File; Nine-Patch File; XML Nine-Patch File; Shape Drawable; State List; Layout Resources; Menu Resources; Raw Resources; Value Resources; String Resources; String Arrays; Quantity Strings; Boolean Resources; Color Resources; Dimension Resources; Integer Resources; Integer Arrays; Typed Array Resources; XML Resources; Default and Alternative Resources; Defining Alternative Resources; Supported Configuration Qualifiers…”
Publicado 2015
Libro electrónico -
15778Publicado 2015Tabla de Contenidos: “…Conditional OperatorsStrings and Characters; Char Conversions; String Type; Arrays; Default Element Initialization; Multidimensional Arrays; Simplified Array Initialization Expressions; Bounds Checking; Variables and Parameters; The Stack and the Heap; Definite Assignment; Default Values; Parameters; var-Implicitly Typed Local Variables; Expressions and Operators; Primary Expressions; Void Expressions; Assignment Expressions; Operator Precedence and Associativity; Operator Table; Null Operators; Null-Coalescing Operator; Null-conditional operator (C# 6); Statements; Declaration Statements…”
Libro electrónico -
15779por McLaughlin, BrettTabla de Contenidos: “…What's New?; Working with Arrays; Using Queues; Ordering Queues Using Comparators; Overriding Return Types; Taking Advantage of Better Unicode; Adding String Builder to the Mix; Chapter 2. …”
Publicado 2004
Libro electrónico -
15780por Wall, LarryTabla de Contenidos: “…Chapter 2: Bits and PiecesAtoms; Molecules; Built-in Data Types; Variables; Names; Name Lookups; Scalar Values; Numeric Literals; String Literals; Pick Your Own Quotes; Or Leave the Quotes Out Entirely; Interpolating Array Values; "Here" Documents; V-String Literals; Other Literal Tokens; Context; Scalar and List Context; Boolean Context; Void Context; Interpolative Context; List Values and Arrays; List Assignment; Array Length; Hashes; Typeglobs and Filehandles; Input Operators; Command Input (Backtick) Operator; Line Input (Angle) Operator; Filename Globbing Operator…”
Publicado 2000
Libro electrónico