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28641por Organisation de coopération et de développement économiques.Tabla de Contenidos: “…Intro -- Avant-propos -- Table des matières -- Introduction -- Note -- Chapitre 1. …”
Publicado 2001
Libro electrónico -
28642Publicado 2018Tabla de Contenidos: “…5.2.6 Company Activity -- 5.2.7 Future Projections -- References -- Further reading -- 6 Nanotechnology for Health, Food, and Hygiene -- 6.1 In Vivo Nanoparticles -- 6.2 In Vivo Devices -- 6.3 In Vivo Nanostructured Materials -- 6.4 In Vitro Nanostructured Materials -- 6.5 Labs-on-Chips -- 6.6 Information Technology -- 6.7 Paramedicine -- 6.8 Food -- 6.8.1 Packaging -- 6.8.2 Sensors -- 6.8.3 Nano-Additives -- 6.8.4 Consumer Choice -- 6.9 Hygiene -- 6.10 Expected Market Size -- References -- Further Reading -- 7 Nanotechnology for Energy -- 7.1 Energy Harvesting -- 7.2 Production and Storage -- 7.2.1 Energy Production -- 7.2.2 Energy Storage -- Electrical Storage Devices -- Hydrogen Storage -- 7.3 Energy Ef ciency -- 7.3.1 Lighting -- 7.3.2 Computation -- 7.3.3 Electrical Cabling -- 7.4 Localized Manufacture -- References -- Further Reading -- 8 Information Technologies -- 8.1 Silicon Microelectronics -- 8.2 Flexible Electronics -- 8.3 Heat Management -- 8.4 Data Storage Technologies -- 8.5 Display Technologies -- 8.6 Molecule or Particle Sensing Technologies -- 8.7 The Internet of Things -- References -- Further Reading -- 9 Miscellaneous Applications -- 9.1 Aerospace and Automotive Industries -- 9.2 Agriculture -- 9.3 Architecture and Construction -- 9.4 Catalysis -- 9.5 Environment and Air Quality -- 9.6 Lubricants -- 9.7 Minerals and Metal Extraction -- 9.8 Paper -- 9.9 Security and Military -- 9.10 Textiles -- 9.11 Transport -- References -- Further Reading -- 10 The Design of Nanotechnology Products -- 10.1 The Challenge of Vasti cation -- 10.2 Enhancing Traditional Design Routes -- 10.3 Crowdsourcing -- 10.4 Materials Selection -- 10.5 Formulation -- 10.6 Quality Control -- 10.7 Biomimicry -- 10.8 Nanodevices Moving in Viscous Media -- References -- Further Reading -- Part 3 Organizing Nanotechnology Business…”
Libro electrónico -
28643Publicado 2014“…The SCALES book is an attempt to bundle up the main results of SCALES in a comprehensive manner and present it in a way that is usable not only for pure scientists but also for people making decisions in administration, management, policy or even business and NGOs; to people who are more interested in the “practical” side of this issue…”
Libro electrónico -
28644Publicado 2009Materias: “…Web-based User Interaction…”
Libro electrónico -
28645por Nielsen, Jakob, 1957-
Publicado 2001Biblioteca Universidad de Deusto (Otras Fuentes: Biblioteca de la Universidad de Navarra, Biblioteca de la Universidad Pontificia de Salamanca)Libro -
28646Publicado 2008“…You’ve heard how great Ajax is--how it can help make your Web sites more usable, more interactive, more responsive, more successful. …”
Libro electrónico -
28647Publicado 2022Tabla de Contenidos: “…Frontmatter -- Contents -- Acknowledgements -- Series Editor’s Preface -- Introduction -- 1. Metaphor Use: Strategies and Methods -- 2. Susan Sontag: Using Metaphor ‘to see more, to hear more, to feel more’ -- 3. …”
Libro electrónico -
28648Publicado 2021“…Next, learn what you can do with the new Programmable I/O on the RP2040 chip. And, use our handy flowchart to transfer your messy breadboarded project into an elegant, usable circuit board. …”
Libro electrónico -
28649por Nelson, Bob, 1956-“…Bob Nelson has taken the most useful elements of these concepts, and presented them in a highly accessible and usable way…”
Publicado 2009
Grabación no musical -
28650Publicado 2022“…Open data is freely usable, reusable, or redistributable by anybody, provided there are safeguards in place that protect the data's integrity and transparency. …”
Libro electrónico -
28651por Totten, ChrisTabla de Contenidos: “…Game Character Creation with Blender and Unity; Acknowledgments; About the Author; Contents; Introduction; Chapter 1: Basic Game Art Concepts; Game Design Workflows; Creating Game Assets; Understanding and Optimizing 3D Game Art; Working with Game Engines; Scripting Happens; Chapter 2: Blender Basics for Game Characters; Working with Blender's Unique Features; Working with Editor Arrangement and Types; Navigating and Viewing 3D Space; Creating and Manipulating Objects; Using the Properties Editor; Know Your Hotkeys; Making a Simple Block Character; Useful Techniques…”
Publicado 2012
Libro electrónico -
28652Publicado 2010Tabla de Contenidos: “…WordPress For Dummies®, 3rd Edition; Table of Contents; Foreword; Introduction; Part I: Introducing WordPress; Chapter 1: What WordPress Can Do for You; Discovering the Benefits of WordPress; Choosing a WordPress Platform; Chapter 2: WordPress Blogging Basics; This Crazy Little Thing Called Blog; Dipping In to Blog Technologies; Moving On to the Business of Blogging; Part II: Using the WordPress Hosted Service; Chapter 3: Getting Started with WordPress.com; Creating a WordPress.com Account; Navigating WordPress.com; Using the WordPress.com Dashboard; Setting Important Options Before You Blog…”
Libro electrónico -
28653Publicado 2017“…URL…”
Biblioteca Universitat Ramon Llull (Otras Fuentes: Biblioteca de la Universidad Pontificia de Salamanca)Libro -
28654por Campbell, Marc“…Using layout diagrams and graphics to illustrate your journey, Campbell takes you through every step of designing Web sites, from basic layout and usability to uploading your site onto the Web. …”
Publicado 2005
Libro electrónico -
28655
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28656Publicado 2005Tabla de Contenidos: “…Using Workplace Client Technology, Micro Edition -- 13.1 Architectural overview model -- 13.2 System design overview -- 13.2.1 Component model -- 13.2.2 Object model -- 13.3 Application design -- 13.4 Sample application development -- 13.4.1 Creating the application -- 13.4.2 Creating the service interface -- 13.4.3 Create the servlet -- 13.4.4 Creating a user interface -- 13.4.5 Accessing the database -- 13.4.6 Creating messages -- 13.4.7 Setting up the launch configuration -- 13.4.8 Deploying the application -- 13.4.9 Launching the application -- 13.4.10 Using the ITSO Railways Ticketing application -- 13.5 Deploying the application -- Chapter 14. …”
Libro electrónico -
28657Publicado 2004Tabla de Contenidos: “…10.2.1 Setting up the IMS to DB2 connection using RRSAF -- 10.2.2 Accessing DB2 UDB for z/OS databases from JMP or JBP applications -- 10.3 IMS Java symbolic checkpoint and restart for JBP -- 10.3.1 Checkpoint call formats -- 10.3.2 Restart call formats -- 10.4 IMS Java GSAM support for JBP applications -- 10.5 Java-COBOL interoperability -- 10.5.1 Enterprise COBOL as a back-end application in a JMP or JBP region -- 10.5.2 Enterprise COBOL as a front-end application in a JMP or JBP region -- 10.6 JDBC and SQL enhancement -- 10.6.1 JDBC enhancement -- 10.6.2 SQL enhancement -- 10.6.3 SQL syntax enhancement -- 10.7 Remote database services -- 10.7.1 Remote database services components -- 10.7.2 Security -- 10.7.3 Installation steps -- Chapter 11. …”
Libro electrónico -
28658Publicado 2023Tabla de Contenidos: “…3.3 Methodology of Designing Quantum Multiplexer (QMUX) -- 3.3.1 QMUX Using CSWAP Gates -- 3.3.1.1 Generalization -- 3.3.2 QMUX Using Controlled-R Gates -- 3.4 Analysis and Synthesis of Proposed Methodology -- 3.5 Complexity and Cost of Quantum Circuits -- 3.6 Conclusion -- References -- Chapter 4 Artificial Intelligence and Machine Learning Algorithms in Quantum Computing Domain -- 4.1 Introduction -- 4.1.1 Quantum Computing Convolutional Neural Network -- 4.2 Literature Survey -- 4.3 Quantum Algorithms Characteristics Used in Machine Learning Problems -- 4.3.1 Minimizing Quantum Algorithm -- 4.3.2 K-NN Algorithm -- 4.3.3 K-Means Algorithm -- 4.4 Tree Tensor Networking -- 4.5 TNN Implementation on IBM Quantum Processor -- 4.6 Neurotomography -- 4.7 Conclusion and Future Scope -- References -- Chapter 5 Building a Virtual Reality-Based Framework for the Education of Autistic Kids -- 5.1 Introduction -- 5.2 Literature Review -- 5.3 Proposed Work -- 5.3.1 Methodology -- 5.3.2 Work Flow of Neural Style Transfer -- 5.3.3 A-Frame -- 5.3.3.1 Setting Up the Virtual World and Adding Components -- 5.3.3.2 Adding Interactivity Through Raycasting -- 5.3.3.3 Animating the Components -- 5.3.4 Neural Style Transfer -- 5.3.4.1 Choosing the Content and Styling Image -- 5.3.4.2 Image Preprocessing and Generation of a Random Image -- 5.3.4.3 Model Design and Extraction of Content and Style -- 5.3.4.4 Loss Calculation -- 5.3.4.5 Model Optimization -- 5.4 Evaluation Metrics -- 5.5 Results -- 5.5.1 A-Frame -- 5.5.2 Neural Style Transfer -- 5.6 Conclusion -- References -- Chapter 6 Detection of Phishing URLs Using Machine Learning and Deep Learning Models Implementing a URL Feature Extractor -- 6.1 Introduction -- 6.2 Related Work -- 6.3 Proposed Model -- 6.3.1 URL Feature Extractor -- 6.3.2 Dataset -- 6.3.3 Methodologies -- 6.3.3.1 AdaBoost Classifier…”
Libro electrónico -
28659
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28660