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4701por Raposa, Michael L.“…His central Peircean presuppositions are that all human experience takes the form of semiosis and that the universe is “perfused” with signs. …”
Publicado 2020
Libro -
4702Publicado 2018“…Put your Haskell skills to work and generate publication-ready visualizations in no time at all Key Features Take your data analysis skills to the next level using the power of Haskell Understand regression analysis, perform multivariate regression, and untangle different cluster varieties Create publication-ready visualizations of data Book Description Every business and organization that collects data is capable of tapping into its own data to gain insights how to improve. …”
Libro electrónico -
4703Publicado 2012Libro electrónico
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4704por FERGUSON, DANIEL L.“…Point 12 of his landmark 14 Points for Management says that management’s job is to remove the barriers that keep people from taking pride in their work. That’s exactly what this book is about. …”
Publicado 2017
Libro electrónico -
4705Publicado 2013“…It’s a remarkable opportunity—and best-selling Microsoft web development author Stephen Walther will show you how to take full advantage of it. Offering the same deep insight and practical code that has made his ASP.NET Unleashed the #1 ASP.NET book of all time, Walther covers everything you need to build outstanding Windows Store apps with JavaScript and HTML5. …”
Libro electrónico -
4706
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4707“…For example, you can stream large volumes of data from Apache Spark in real time while executing Transact-SQL queries to bring in relevant additional data from your corporate, SQL Server database. …”
Libro electrónico -
4708
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4709
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4710Publicado 2019“…You'll create bar charts, tree maps, scatterplots, time series, and a variety of other visualizations. …”
Libro electrónico -
4711por Nutting, Jack“…The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. …”
Publicado 2013
Libro electrónico -
4712Publicado 2019“…Permanent avoidance will eventually hold you back, but mastering the art of the successful presentation can take you to new heights! This book shows you how Mark eventually learned to love public speaking: by setting himself up for a self-sustaining cycle of presentation success.It takes more than stage presence to make a great presentation-you need great content. …”
Grabación musical -
4713por Bornancin, BrandonTabla de Contenidos: “…-- #16 Measure Your Success by How Many People Thank You for Theirs -- #17 Create a Scalable, Repeatable, and Predictable Playbook for Your Team -- #18 Become an Expert in Your Field -- #19 Seniority Doesn't Mean Anything -- #20 Be Obsessed with Maximizing the Performance of Your Team -- #21 Survey Your Team on Your Management -- #22 Boost Productivity by Eliminating Bottlenecks -- #23 Reward Employees for Their Ideas to Improve -- #24 Place People Where They Are a Perfect Fit -- #25 Give Your People Freedom and Creative Space -- #26 Be Your Team's Biggest Cheerleader -- #27 Give All the Credit When You Win, Take All the Blame When You Lose -- #28 Help Your Team Make Friends at Work -- #29 No Matter the Job, Acknowledge How Hard Your People Work -- #30 Positive Reinforcement Trumps Negative Reinforcement -- #31 Create a Culture of Continuous Learning and Development -- Part II The Strategies for Building High-Performing Teams -- Month 4 KPIs, Goal Setting, and Decision-Making -- #1 Find Your Daily Dose of Inspiration in Your "Why" -- #2 Evaluate Your Judgment -- #3 Leaders Are Readers -- #4 Train Your Team to Be the Best Players -- #5 Show Integrity 24/7 (Even When No One Is Watching) -- #6 Getting Things Wrong Is an Integral Part of Getting Things Right -- #7 Favor Results Over Time -- #8 Don't Sweat the Small Stuff -- #9 Create Key Performance Indicators -- #10 Identify Your Team's Goals -- #11 Set AQMD Goals -- #12 Tackle the Big Picture with Quarterly Reviews -- #13 Coach Your Team to Provide Weekly Updates -- #14 There Are Only Two Outcomes to a Decision -- #15 Use Team Recommendations to Make the Right Decisions -- #16 Recommit to Your Decisions Daily -- #17 Multitasking Is Doing More but Getting Less -- #18 Good Is the Enemy of Great -- #19 Avoid Drama -- #20 Review Your Data Daily -- #21 New Data = New Decisions…”
Publicado 2024
Libro electrónico -
4714
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4715“…Filled with over 150 essential, practical recipes that empower Unix users to regain lost time spent creating and testing shell scripts. The majority of scripts included are POSIX-compliant and supported by many of the major shell variants, including Bash, ksh, and sh. …”
Libro electrónico -
4716por Liberty, Jesse“…It focuses on the 75 percent of the material that you will need 95 percent of the time. We're not going to teach you object-oriented programming (OOP) all over again, but we are going to take the time to point out how .NET and C# differ in their execution of the standard OOP concepts from other languages' implementations in order to make your migration as smooth and stress-free as possible. …”
Publicado 2012
Libro electrónico -
4717Publicado 2015Tabla de Contenidos: “…Animation editors2D editors; Utility editors; Understanding the Properties editor; Customizing Blender to Fit You; Using screen layout presets; Setting user preferences; Using custom event maps; Navigating in Three Dimensions; Orbiting, panning, and zooming the 3D View; Changing views; Selecting objects; Taking advantage of the 3D cursor; Extra Features in the 3D View; Quad View; Regions; Don't know how to do something? …”
Libro electrónico -
4718por Lambert, JoanTabla de Contenidos: “…Personalizing Windows Vista; Optimizing Visual Effects; Changing the Desktop Background; Selecting and Managing a Screen Saver; Managing Your System Date and Time; Changing Your Computer's Name; Key Points; Keyboard Shortcuts; 5. …”
Publicado 2009
Libro electrónico -
4719por Horton, JohnTabla de Contenidos: “…Restarting the gameAdding sound FX; Generating the FX; The SoundPool class; Coding the sound FX; Adding persistence; Iteration; Multiple different enemy graphics; An exercise in balance; Format time; Handle the back button; The finished game; Summary; Chapter 5: Platformer - Upgrading the Game Engine; The game; The backstory; The game mechanics; Rules for the game; Upgrading the game engine; The platform activity; Locking the layout to landscape; The PlatformView class; The basic structure of PlatformView; The GameObject class; The view through a viewport; Creating the levels…”
Publicado 2015
Libro electrónico -
4720por Phelan, KarenTabla de Contenidos: “…Metrics Are the Means, Not the Ends: Numerical Targets Are Measure-mental; Everything gets measured all the time; It's funny how the targets are always met; Measures create conflict where there normally is none; Take a goal you want and turn it into something you don't; 4. …”
Publicado 2013
Libro electrónico