Mostrando 24,001 - 24,020 Resultados de 27,198 Para Buscar 'Skreen~', tiempo de consulta: 1.85s Limitar resultados
  1. 24001
    Publicado 2013
    Video
  2. 24002
    por Arthur, Jay, 1951-
    Publicado 2011
    Libro electrónico
  3. 24003
    Publicado 2011
    “…Rachael Hoey, Director, Business Development, CLS YOUR ESSENTIAL COMPANION TO THE DERIVATIVES MARKETS Mastering Derivatives Markets provides full up-to-the-minute explanations — with worked examples and screen shots — covering the basics of options, swaps and futures across the key asset classes: rates, currency, equity, commodity and credit. …”
    Libro electrónico
  4. 24004
    por Roncarelli, Sarah
    Publicado 2010
    Tabla de Contenidos: “…Laser etching -- 29. Screen printing -- 30. Special techniques: Special inks and varnishes -- 31. …”
    Libro electrónico
  5. 24005
    Publicado 2012
    Libro electrónico
  6. 24006
    por Dahlvig, Anders
    Publicado 2012
    Libro electrónico
  7. 24007
    Publicado 2022
    Libro electrónico
  8. 24008
    Libro electrónico
  9. 24009
    Publicado 2020
    Libro electrónico
  10. 24010
    Publicado 2022
    Libro electrónico
  11. 24011
    Publicado 2023
    Libro electrónico
  12. 24012
    Publicado 2021
    Libro electrónico
  13. 24013
    Publicado 2010
    “…Cinema and Landscape frames up contemporary film landscapes across teh world, in a concentrated examination and interrogation of screen aesthetics and national ideology, film form and cultural geography, cinematic representation and the human environment…”
    Libro
  14. 24014
    Publicado 2022
    Tabla de Contenidos: “…11.3.3 Applications on Hazardous Potential of WEEE Management and Recycling -- 11.4 Case Study -- 11.4.1 Goal and Scope Definition -- 11.4.1.1 Functional Unit -- 11.4.1.2 System Boundary -- 11.4.2 Life Cycle Inventory -- 11.4.2.1 Formal Collection -- 11.4.2.2 Informal Collection -- 11.4.2.3 Mechanical Dismantling -- 11.4.2.4 Plastic Recycling -- 11.4.2.5 Screen Glass Recycling -- 11.4.2.6 Battery Disposal -- 11.4.2.7 Electronic Refining for Materials -- 11.4.3 Life Cycle Impact Assessment -- 11.4.4 Results -- 11.4.4.1 Feature Phone Formal Collection Scenario -- 11.4.4.2 Feature Phone Informal Collection Scenario -- 11.4.4.3 Smartphone Formal Collection Scenario -- 11.4.4.4 Smartphone Informal Collection Scenario -- 11.4.5 Discussion -- 11.5 Conclusion -- References -- Chapter 12 Biodegradability and Compostability Aspects of Organic Electronic Materials and Devices -- 12.1 Introduction -- 12.1.1 Technological Innovation and Waste -- 12.1.2 Eco‐friendliness -- 12.1.3 Organic Electronics -- 12.1.4 Opportunities for Green Organic Electronics -- 12.2 State of the Art in Biodegradable Electronics -- 12.3 Organic Field‐Effect Transistors (OFETs) -- 12.3.1 Fundamentals -- 12.3.2 Anthraquinone, Benzoquinone, and Acenequinone -- 12.3.3 Quinacridones -- 12.4 Electrochemical Energy Storage -- 12.4.1 Quinones -- 12.4.2 Dopamine -- 12.4.3 Melanins -- 12.4.4 Tannins -- 12.4.5 Lignin -- 12.5 Biodegradation in Natural and Industrial Ecosystems -- 12.5.1 Degradation and Biodegradation -- 12.5.2 Composting Process -- 12.5.3 Materials Half‐Life Under Composting Conditions -- 12.5.4 Biodegradation in the Environment -- 12.6 Microbiome in Natural and Industrial Ecosystems -- 12.6.1 The Ruminant-Hay Natural Ecosystem -- 12.6.2 The Termite-Wood Natural Ecosystem -- 12.6.3 The Industrial Composter-Biowaste Ecosystem -- 12.6.3.1 Municipal Composting Facility…”
    Libro electrónico
  15. 24015
    por Redmond, Tony, 1959-
    Publicado 2013
    Tabla de Contenidos: “…Getting to Know the Environment -- 03.01 Rearrange Windows in Visual Studio 2010 Using the Guide Diamond -- 03.02 Dock a Floating Tool Window Back to Its Previous Location -- 03.03 Cycle Through Your Open Tool Windows -- 03.04 Closing Tool Windows -- 03.05 Expand and Collapse All in the Toolbox -- 03.06 Searching in the Toolbox -- 03.07 Navigate Among Tabs in the Toolbox -- 03.08 Window Layouts: The Four Modes -- Design View -- Debugging View -- Full Screen -- File View -- 03.09 Window Layouts: Design, Debug, and Full Screen -- Design Mode -- Debug Mode -- Full Screen Mode -- 03.10 Working with Tabs in the Toolbox -- Creating Tabs -- Adding Items -- Custom Controls -- Renaming Tabs -- Deleting Tabs -- 03.11 Using Additional Browsers for Web Development -- Adding New Browsers -- Changing the Default Browser -- Browser Window Size -- Removing Browsers…”
    Libro electrónico
  16. 24016
    por Parent, Rick
    Publicado 2012
    Tabla de Contenidos: >Acceso al texto completo en ebscohost
    Libro electrónico
  17. 24017
    por Danisi, Carmelo
    Publicado 2021
    Tabla de Contenidos: “…4.5 Refugee Status Determination (RSD) Outcomes and Life After the Decision on a SOGI Asylum Claim -- 4.6 From Policy to Law, from Law to Practice -- References -- Chapter 5: Life in the Countries of Origin, Departure and Travel Towards Europe -- 5.1 Introduction -- 5.2 Life in the Countries of Origin -- 5.2.1 'Ordinary' Lives -- 5.2.2 Treatment of SOGI Minorities in Countries of Origin -- 5.3 'It Suddenly Happened' -- 5.3.1 Forced Departures -- 5.3.2 Journey Experiences -- 5.4 The Arrival in Europe -- 5.4.1 Information on SOGI Asylum -- 5.4.2 Initial Screenings…”
    Libro electrónico
  18. 24018
    por Jarrett, Rob
    Publicado 2009
    Tabla de Contenidos: “…Designing Tablet PC Applications; Application Usability; Ink as Ink; Visual Distinction of Inkable Regions; High Screen DPI; Input Modality; Pen Usability; Selection; Of Mice and Pen…”
    Libro electrónico
  19. 24019
    por Turner, James, 1962-
    Publicado 2011
    Tabla de Contenidos: “…Automating iOS Builds; Introducing Hudson; Breaking the News to Your IT Department; Provisioning Your Build Machine; Installing Hudson; Creating the Build Job; The Main Configuration Screen; Discard old builds; This build is parameterized; Disable build; Execute concurrent builds; Advanced options…”
    Libro electrónico
  20. 24020
    por Reed, Aaron
    Publicado 2010
    Tabla de Contenidos: “…Adding Some Variety to Your SpritesAdding a Background Image; Game Scoring; Game States; Enabling/Disabling GameComponents; Game-Over Logic and the Game-Over Screen; Fine-Tuning Gameplay; Creating Power-Ups; What You Just Did; Summary; Test Your Knowledge: Quiz; Test Your Knowledge: Exercise; Chapter 9. 3D Game Development; Coordinate Systems; Cameras; Creating a 3D Camera; Drawing Primitives; Matrix Multiplication; Movement and Rotation; Backface Culling; More on Rotations; Even More Rotations; Primitive Types; Applying Textures; What You Just Did; Summary; Test Your Knowledge: Quiz…”
    Libro electrónico