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3561
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3562por Van Hoey, Jo. author“…By the end of this book, you will be able to write and read assembly code, mix assembly with higher level languages, know what AVX is, and a lot more than that. The code used in Beginning x64 Assembly Programming is kept as simple as possible, which means: no graphical user interfaces or whistles and bells or error checking. …”
Publicado 2019
Libro electrónico -
3563
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3564“…You will: Build Java-based web applications using JSP and JSF with Eclipse Jakarta EE Configure your database with MySQL Define XML documents for your applications Use the Apache MyFaces APIs to create JSF applications Integrate and implement JSF and JSP together Build an online ecommerce web application …”
Libro electrónico -
3565por Takoordyal, Kishan. author“…This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. …”
Publicado 2020
Libro electrónico -
3566por Watkiss, Stewart. author“…So we focus on 2D games, including spins on some classic boardgames and arcade games. …”
Publicado 2020
Libro electrónico -
3567por Lee, Wei-Meng. author“…Use this book to write an Ethereum Blockchain Smart Contract, test it, deploy it, and create a web application to interact with your smart contract. Beginning Ethereum Smart Contracts Programming is your fastest and most efficient means of getting started if you are unsure where to begin and how to connect to the Ethereum Blockchain. …”
Publicado 2019
Libro electrónico -
3568por Herman, Jaken Chandler. author“…This book is a ground-up, out-of-the-box tutorial on 3D game development and programming with Lua and Amazon Lumberyard with little or no game development experience required. Beginning Game Development with Amazon Lumberyard walks you through the user interface of the Amazon Lumberyard engine; teaches you how to develop detailed terrain using heightmaps, megatextures, weather, and vegetation; and takes you through exporting the game for distribution. …”
Publicado 2019
Libro electrónico -
3569Publicado 2021“…Get started with using the new Java MVC 1.0 framework for model, view, and controller development for building modern Java-based web, native, and microservices applications. Beginning Java MVC teaches you the basics, then dives in to models, views, controllers. …”
Libro electrónico -
3570Publicado 2021Libro electrónico
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3571por Sheppard, Dennis. author“…Beginning progressive web application development…”
Publicado 2017
Libro electrónico -
3572
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3573
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3574por Clark, DanTabla de Contenidos: “…USING THE DEBUGGING FEATURES OF VS; Stepping Through Code; Setting Conditional Breakpoints; Locating and Fixing Build Errors; Summary; CHAPTER 6 Creating Classes; Introducing Objects and Classes; Defining Classes…”
Publicado 2011
Libro electrónico -
3575por Nutting, Jack. author, Mark, David. author, LaMarche, Jeff. author, Olsson, Fredrik. author“…The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. …”
Publicado 2014
Libro electrónico -
3576por Kumar, Vinodh. authorTabla de Contenidos: “…; ""Using IndexedDB in Windows 8 Application""; ""Creating the My Collections App""; ""Getting Started""; ""Defining the Schema""; ""Creating the Database""…”
Publicado 2013
Libro electrónico -
3577por Paz, Jose Rolando GuayTabla de Contenidos: “…""Using the Stand-alone Installer""""Installing ASP.NET MVC 4 Server Components""; ""Visual Studio Application Templates""; ""Choose the Project Template""; ""Choose a View Engine""; ""Create a Unit Test Project for Your Application""; ""Anatomy of an ASP.NET MVC 4 Internet Application""; ""Summary""; ""Chapter 3: The “Have You Seen Me?â€? ASP.NET MVC 4 Web Application""; ""Description of the Application""; ""Administrative Section""; ""Public Section""; ""Members Section""; ""Creating the ASP.NET MVC 4 Sample Application""; ""Creating the Database""…”
Publicado 2013
Libro electrónico -
3578por Agarwal, Vidya Vrat“…The expert's voice in C# Beginning C# 5.0 databases…”
Publicado 2012
Libro electrónico -
3579por Sharan, Kishori. authorTabla de Contenidos: “…Anonymous Inner ClassA static Member Class Is Not an Inner Class; Creating Objects of Inner Classes; Accessing Enclosing Class Members; Restrictions on Accessing Local Variables; Inner Class and Inheritance; No static Members in an Inner Class; Generated Class Files for Inner Classes; Inner Classes and the Compiler Magic; Closures and Callbacks; Defining Inner Classes in Static Contexts; Summary; Chapter 3: Reflection; What Is Reflection?…”
Publicado 2014
Libro electrónico -
3580por Rollins, Mark. authorTabla de Contenidos: “…Cover -- Contents at a Glance -- Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: What's New with LEGO MINDSTORMS EV3 -- Getting Started with LEGO MINDSTORMS EV3 -- The New Sensors and Motors of EV3 -- The EV3 Brick (6009996) -- Large Motor (6009430) -- Medium Motor (6008577) -- Ultrasonic Sensor (6008924) -- Gyro Sensor (6008916) -- Color Sensor (6008919) -- Touch Sensor (6008472) -- Infrared Sensor (6009811) and Infrared Beacon (6014051) -- Connector Cables -- A Basic Introduction to LEGO Technic Pieces -- Beams -- Axles -- Connector Pegs and Bushes -- Cross Blocks and Angle Elements -- Gears -- Levers -- Wings and Panels -- Wheels and Treads -- Where to Begin with your LEGO MINDSTORMS Kit -- LEGO Pick a Brick -- BrickLink -- Websites for LEGO Instructions -- The LEGO Official Site -- Peeron -- Brickfactory -- Summary -- Chapter 2: Programming with the EV3 Language -- The Four Basic Screens of the EV3 Brick -- Run Recent -- File Navigation -- Brick Apps -- Port View -- Motor Control -- IR Control -- Brick Program -- Settings -- The EV3 Software -- Creating a LEGO MINDSTORMS Program with the EV3 Software -- Using the Programming Palette -- Action (Green Area) Programming Blocks -- Medium Motor -- Large Motor -- Move Steering -- Move Tank -- Display, Sound, and Brick Status Light -- Orange Menu (Flow Control) -- Start -- Wait -- Brick Buttons -- Color Sensor -- Reflected Light Intensity -- Ambient Light Intensity -- Gyro Sensor -- Infrared Sensor -- Motor Rotation -- Temperature Sensor -- Timer -- Touch Sensor -- Ultrasonic Sensor -- Energy Meter -- NXT Sound Sensor -- Messaging -- Time -- Loop -- Brick Buttons -- Color Sensor -- Reflected Light Intensity -- Ambient Light Intensity -- Gyro Sensor -- Infrared Sensor -- Motor Rotation -- Timer -- Touch Sensor -- Ultrasonic Sensor…”
Publicado 2014
Libro electrónico