Mostrando 41 - 60 Resultados de 327 Para Buscar 'Programmed Data Processor', tiempo de consulta: 0.11s Limitar resultados
  1. 41
    Publicado 2017
    Tabla de Contenidos: “…Fan In - Flume architecture -- Three tier design - Flume architecture -- Advanced Flume architecture -- Flume reliability level -- Flume event - Stream Data -- Flume agent -- Flume agent configurations -- Flume source -- Custom Source -- Flume Channel -- Custom channel -- Flume sink -- Custom sink -- Flume configuration -- Flume transaction management -- Other flume components -- Channel processor -- Interceptor -- Channel Selector -- Sink Groups -- Sink Processor -- Event Serializers -- Context Routing -- Flume working example -- Installation and Configuration -- Step 1: Installing and verifying Flume -- Step 2: Configuring Flume -- Step 3: Start Flume -- Flume in purview of SCV use case -- Kafka Installation -- Example 1 - RDBMS to Kafka -- Example 2: Spool messages to Kafka -- Example 3: Interceptors -- Example 4 - Memory channel, file channel, and Kafka channel -- When to use Flume -- When not to use Flume -- Other options -- Apache Flink -- Apache NiFi -- Summary -- Chapter 7: Messaging Layer using Apache Kafka -- Context in Data Lake - messaging layer -- Messaging layer -- Messaging layer - technology mapping -- What is Apache Kafka? …”
    Libro electrónico
  2. 42
    Publicado 2016
    Tabla de Contenidos: “…-- Getting started -- Standard data types -- Strings and Unicode -- Integers and floats -- Booleans and None -- Structured data types -- Lists -- Dictionaries -- Sets and tuples -- Data type conversions -- Files -- Variables -- Understanding scripting flow logic -- Conditionals -- Loops -- For -- While -- Functions -- Summary -- Chapter 2: Python Fundamentals -- Advanced data types and functions -- Iterators -- Datetime objects -- Libraries -- Installing third-party libraries -- Libraries in this book -- Python packages -- Classes and object-oriented programming -- Try and except -- Raise -- Creating our first script - unix_converter.py -- User input -- Using the raw input method and the system module - user_input.py -- Understanding Argparse - argument_parser.py -- Forensic scripting best practices -- Developing our first forensic script - usb_lookup.py -- Understanding the main() function -- Exploring the getRecord() function -- Interpreting the searchKey() function -- Running our first forensic script -- Troubleshooting -- Challenge -- Summary -- Chapter 3: Parsing Text Files -- Setup API -- Introducing our script -- Overview -- Our first iteration - setupapi_parser.v1.py -- Designing the main() function -- Crafting the parseSetupapi() function -- Developing the printOutput() function -- Running the script -- Our second iteration - setupapi_parser.v2.py -- Improving the main() function -- Tuning the parseSetupapi() function -- Modifying the printOutput() function -- Running the script -- Our final iteration - setupapi_parser.py -- Extending the main() function -- Adding to the parseSetupapi() function…”
    Libro electrónico
  3. 43
    Publicado 2024
    “…Start writing concurrent code that improves performance, scales up to handle large volumes of data, and takes full advantage of modern multi-processor hardware. …”
    Grabación no musical
  4. 44
    Publicado 2010
    Libro electrónico
  5. 45
    Publicado 2011
    Tabla de Contenidos: “…Towards a serious game to help students learn computer programming / Mathieu Muratet ... [et al.] -- 12. Distributed network, wireless and cloud computing enabled 3-D ultrasound : a new medical technology paradigm / Arie Meir and Boris Rubinsky -- 13. miRMaid : a unified programming interface for Microrna data resources / Anders Jacobsen ... …”
    Enlace del recurso
    Libro electrónico
  6. 46
    por Brett Spell, Terrill. author
    Publicado 2015
    Tabla de Contenidos: “…Contents at a Glance; Introduction; Chapter 1: Going Inside Java; Java's Architecture; The Java Virtual Machine; Different JVM Implementations; The JVM As a Runtime Execution Environment; The Runtime Data Areas of the JVM; The Heap; The Stack; Method Area; Registers; Runtime Constant Pool; The Garbage Collector; The JVM: Loading, Linking, and Initializing; The First Step; Loading; Linking; Java Class File Verification; Preparation; Resolution; Initialization; Bytecode Execution; The Java Class File Format; The Java Programming Language and APIs; The Java Programming Language; The Java APIs…”
    Libro electrónico
  7. 47
    Publicado 2011
    “…Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. …”
    Libro electrónico
  8. 48
    Publicado 2012
    Tabla de Contenidos: “…Cover -- Contents -- Foreword -- Preface to the Second Edition -- Preface to the First Edition -- Chapter 1: Introduction to Computers and Computing -- 1.1 Hardware -- Operating Systems -- 1.2 Evolution of Programming Languages -- 1.3 Brief History of C++ -- 1.4 C++ as a Superset of C Programming Language -- 1.5 To Run a Program -- 1.6 An Informal Introduction to C++ Program -- Summary -- Chapter 2: Moving from C to C++I -- 2.1 Fundamentals -- 2.1.1 Comments -- 2.1.2 Character set -- 2.1.3 Identifiers and keywords -- 2.2 Data Types -- 2.2.1 Simple data types -- 2.2.2 Aggregate data types -- 2.2.3 Pointer data type -- 2.2.4 Enumerated data type -- 2.2.5 Type reference -- 2.2.6 Type void -- 2.3 Constants and Variables Declarations -- 2.4 Operators and Expressions -- 2.5 Library Functions -- 2.6 Statements -- 2.7 Pre-processor Directives -- 2.8 C++ is a Block-Structured Language -- 2.9 Typedef Facility -- 2.10 Simple Input-Output -- 2.10.1 Input-output with cin and cout -- 2.10.2 Console input-output -- 2.11 Control Statements -- 2.11.1 if statement -- 2.11.2 Switch statement -- 2.12 Iteration Statements -- 2.12.1 for statement -- 2.12.2 while statement -- 2.12.3 do-while statement -- 2.12.4 break and continue statements -- 2.12.5 goto statement -- 2.12.6 Comparison of all the three constructs -- 2.13 End of Chapter Programs -- 2.13.1 Sum of series -- 2.13.2 Accuracy of type float is limited! …”
    Libro electrónico
  9. 49
    Publicado 2016
    “…Get to know about wake up and non-wake up sensors, wake locks, and how to use sensor batch processing along with the sensor hardware FIFO queue Develop efficient battery and processor algorithms using raw sensor data to solve real-world problems Connect to a variety of remote sensors such as body weight measurement and body fat percentage measurement using the Google Fit platform from your Android app In Detail Android phones available in today’s market have a wide variety of powerful and highly precise sensors. …”
    Libro electrónico
  10. 50
    Publicado 2015
    Tabla de Contenidos: “…Intro -- Title Page -- Copyright Page -- Table of Contents -- Introduction -- About This Book -- Foolish Assumptions -- How This Book Is Organized -- Part I: Getting Started with C++ Programming -- Part II: Writing a Program: Decisions, Decisions -- Part III: Becoming a Procedural Programmer -- Part IV: Data Structures -- Part V: Object-Oriented Programming -- Part VI: Advanced Strokes -- Part VII: The Part of Tens -- Icons Used in This Book -- Beyond the Book -- Where to Go from Here -- Part I: Getting Started with C++ Programming -- Chapter 1: What Is a Program? …”
    Libro electrónico
  11. 51
    Publicado 2018
    “…Discover how project Reactor enhances the reactive programming paradigm and allows you to build scalable asynchronous applications Key Features Use reactive APIs, Flux, and Mono to implement reactive extensions Create concurrent applications without the complexity of Java's concurrent API Understand techniques to implement event-driven and reactive applications Book Description Reactor is an implementation of the Java 9 Reactive Streams specification, an API for asynchronous data processing. …”
    Libro electrónico
  12. 52
    por Smith, Chris 1982-
    Publicado 2012
    “…Reap the benefits of functional programming for your next project, whether you’re writing concurrent code, or building data- or math-intensive applications. …”
    Libro electrónico
  13. 53
    Publicado 2021
    “…The clock frequency of new processors has almost peaked. New architectures provide small improvements to existing programs, but this only helps slightly. …”
    Libro electrónico
  14. 54
    Publicado 2023
    Libro electrónico
  15. 55
    Publicado 2017
    Libro electrónico
  16. 56
    Publicado 2024
    “…This book explains the basics of code optimization, as well as how to interoperate with C and Python code, thus providing the starting points for your own projects as you develop a working knowledge of assembly language for various RISC-V processors. The RISC-V processor is the new open-source CPU that is quickly gaining popularity and this book serves as an introduction to assembly language programming for the processor in either 32- or 64-bit mode. …”
    Libro electrónico
  17. 57
    Publicado 2022
    Tabla de Contenidos: “…Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: How to Set Up the Development Environment -- About the Raspberry Pi Pico -- About the Host Computer -- How to Solder and Wire -- How to Install Software -- A Simple Program to Ensure Things Are Working -- Create Some Helper Script Files -- Summary -- Chapter 2: Our First Assembly Language Program -- 10 Reasons to Use Assembly Language -- Computers and Numbers -- ARM Assembly Instructions -- CPU Registers -- ARM Instruction Format -- RP2040 Memory -- About the GCC Assembler -- Hello World -- Our First Assembly Language File -- About the Starting Comment -- Where to Start -- Assembly Instructions -- Data -- Program Logic -- Reverse Engineering Our Program -- Summary -- Exercises -- Chapter 3: How to Build and Debug Programs -- CMake -- GNU Make -- Print Statements -- GDB -- Preparing to Debug -- Beginning GDB -- Summary -- Exercises -- Chapter 4: How to Load and Add -- About Negative Numbers -- About Two's Complement -- About Raspberry Pi OS Calculator -- About One's Complement -- Big- vs. …”
    Libro electrónico
  18. 58
    Publicado 2018
    “…The contents of all the volumes are as follows: Volume 1: Introduction to z/OS and storage concepts, TSO/E, ISPF, JCL, SDSF, and z/OS delivery and installation Volume 2: z/OS implementation and daily maintenance, defining subsystems, JES2 and JES3, LPA, LNKLST, authorized libraries, SMP/E, IBM Language Environment® Volume 3: Introduction to DFSMS, data set basics storage management hardware and software, catalogs, and DFSMStvs Volume 4: Communication Server, TCP/IP, and IBM VTAM® Volume 5: Base and IBM Parallel Sysplex®, System Logger, Resource Recovery Services (RRS), global resource serialization (GRS), z/OS system operations, automatic restart management (ARM), IBM Geographically Dispersed Parallel SysplexTM (IBM GDPS®) Volume 6: Introduction to security, IBM RACF®, Digital certificates and PKI, Kerberos, cryptography and z990 integrated cryptography, zSeries firewall technologies, LDAP, and Enterprise Identity Mapping (EIM) Volume 7: Printing in a z/OS environment, Infoprint Server and Infoprint Central Volume 8: An introduction to z/OS problem diagnosis Volume 9: z/OS UNIX System Services Volume 10: Introduction to z/Architecture, z14 processor design, IBM Z connectivity, LPAR concepts, and HCD Volume 11: Capacity planning, performance management, WLM, IBM RMFTM, and SMF Volume 12: WLM Volume 13: JES3, JES3 SDSF…”
    Libro electrónico
  19. 59
    por Egges, Arjan. author
    Publicado 2015
    Tabla de Contenidos: “…Contents at a Glance; Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Part I: Getting Started; Chapter 1: The Swift Language; Computers and Programs; Processors and Memory ; Programs ; Programming Languages ; Programming Games; Developing Games; Small Scale: Edit-Compile-Run; Large Scale: Design-Specify-Implement; Building Your First Swift Program; Building Your First Swift Game; A Few Observations; What You Have Learned; Chapter 2: Game Programming Basics; Building Blocks of a Game; The Game World; The Game Loop; The Game Loop in Swift…”
    Libro electrónico
  20. 60
    por Williams, Rob
    Publicado 2006
    >Acceso al texto completo en ebscohost
    Libro electrónico