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- Apichatpong Weerasethakul 2
- Cinematography 2
- Motion pictures 2
- Philosophy 2
- Subjectivity 2
- Subjectivity in motion pictures 2
- apichatpong weerasethakul 2
- cinema 2
- ecology 2
- experience 2
- opacity 2
- pragmatics of fabulation 2
- subjectivity 2
- time 2
- vitality 2
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- ADHD 1
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- Aesthetics 1
- Alterity 1
- Animals 1
- Animals nocturns 1
- Architectural design 1
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- Avon Longitudinal Study of Parents and Children (ALSPAC) 1
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1Publicado 2017“…Nocturnal Fabulations is an essay in intercessing. …”
Libro electrónico -
2Publicado 2017“…Fabulations nocturnes est un essai d?intercession. Ce n?est pas simplement un livre à propos du cinéaste Apichatpong Weerasethakul, bien qu?…”
Libro electrónico -
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9Publicado 2024Tabla de Contenidos: “…Chapter 13: Setting Up Cameras -- Technical requirements -- Essentials of cinematic cameras -- How to add cinematic cameras -- Cinematic viewport -- How to aim with cinematic cameras and move them -- Current Camera Settings -- Preparing cameras for shooting -- Advanced functionalities -- Two-point perspective -- 360 stereoscopic cameras -- Ortographic Cameras -- Project - creating your final cameras -- Summary -- Chapter 14: Post-Processing Images -- Technical requirements -- Understanding post-processing in Unreal Engine -- The Post-Process Volume -- PPV versus Post-Process camera -- Discovering post-processing's main functionalities -- Post Process Volume Settings -- Lens -- Film - Tone Mapping -- Color Grading -- Other important features -- Introducing Post Process Materials -- Creating a simple PPM -- Project - fine-tuning your camera views -- Summary -- Chapter 15: Discovering the Sequencer -- Technical requirements -- Discovering the basics of the Sequencer -- Definition -- How to create a sequence -- Sequencer editor interface -- Sequencer for cinematics -- Creating a sequence with linked cameras and spawnable cameras -- Setting the frame rate and length animation -- Animating the camera -- Creating a sequence with shots (master sequences) -- Sequencer for animations -- Example - animating the sun -- Reusing level animation assets -- Summary -- Chapter 16: Rendering the Scene -- Technical requirements -- Setting up the render with the Movie Render Queue -- Project setup -- Launching the MRQ -- The MRQ interface -- Rendering with the MRQ -- The render settings window -- Overview of the main settings -- Rendering a still image -- Rendering an additional passes -- The utility widget -- Summary -- Appendix: Substrate Materials -- Overview -- How it works -- Enabling Substrate Materials -- What happens to legacy Materials? …”
Libro electrónico -
10por Matthiopoulos, JasonTabla de Contenidos: “…How to describe regular shapes and patterns Geometry and trigonometry -- 2.1 Primitive elements -- 2.2 Axioms of Euclidean geometry -- Suicidal lemmings, parsimony, evidence and proof -- 2.3 Propositions -- Radio-tracking of terrestrial animals -- 2.4 Distance between two points -- Spatial autocorrelation in ecological variables -- 2.5 Areas and volumes -- Hexagonal territories -- 2.6 Measuring angles -- The bearing of a moving animal -- 2.7 The trigonometric circle -- The position of a seed following dispersal -- 2.8 Trigonometric functions -- 2.9 Polar coordinates -- Random walks -- 2.10 Graphs of trigonometric functions -- 2.11 Trigonometric identities -- A two-step random walk -- 2.12 Inverses of trigonometric functions -- Displacement during a random walk -- 2.13 Trigonometric equations -- VHF tracking for terrestrial animals -- 2.14 Modifying the basic trigonometric graphs -- Nocturnal flowering in dry climates -- 2.15 Superimposing trigonometric functions -- More realistic model of nocturnal flowering -- 2.16 Spectral analysis -- Dominant frequencies in density fluctuations of Norwegian lemming populations -- Spectral analysis of oceanographic covariates -- 2.17 Fractal geometry…”
Publicado 2011
Libro electrónico